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lasertank-js/lib/gameobjs/GameObject.js

53 lines
1.3 KiB
JavaScript

/**
* Represents a game object
*
* Copyright (C) 2012 Mike Gerwitz
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
ltjs.gameobjs.GameObject = Class( 'GameObject',
{
'private _tid': '',
__construct: function( tid )
{
this._tid = ''+tid;
this._pos = 0;
},
'public getTid': function()
{
return this._tid;
},
'public cloneTo': function( dest )
{
return dest;
},
'virtual public move': function( action )
{
// move in the appropriate direction (action has been pre-configured
// with the correct direction)
action.move();
return this;
}
} );