Just some final POC setup for how this'll work; it's nothing
significant. This just emits an `@xmlns` on the `package` element to
demonstrate use of the stack.
With that, it's time to formalize this.
I also need to document at some point why I choose to use `ArrayVec` still
over `Vec`---it's not a microoptimization. It's intended to simplify the
runtime to keep execution simple with fewer code paths and make it more
amenable to analysis. Memory allocation is a pretty complex thing and
muddies execution. It's also another point of failure, though practically
speaking, I'm not worried about that---this is replacing a system that
consumes many GiB of memory (XSLT-based compiler) with one that consumes 10s
of MiB.
DEV-13708
This (a) hold the state of a stack that I can populate with tokens rather
than introducing a state for every single e.g. attribute and such on
elements (so, more like the `xmle` XIR lowering).
It also hides the obvious awkwardness of the `&mut &'a Asg`, but that's not
the intent of it.
DEV-13708
This is just a special case of lowering with a context, and maintaining two
separate implementations has resulted in divergence. I don't recall why I
didn't do this previously, though it's possible that the lowering pipeline
was in a state that made it more difficult to do (e.g. with error
handling).
DEV-13708
Technically, an "acceptor" in the context of state machines is actually a
state machine; the terminology here is more describing the configuration of
the state machine (`XirToXirf`) as an acceptor.
This change comes with significant documentation of the rationale and why
this is important; see that for more information.
This change is necessary so that we can enforce finalization on all parsers
in the lowering pipeline, which is not currently being done. If we were to
do that now, then `tameld` would fail because it halts parsing of the tokens
stream at the end of the `xmlo` header.
This is also quite the type soup, but I'm not going to refine this further
right now, since my focus is elsewhere (XMLI lowering).
DEV-13708
This has been a long time coming. The wiring of it all together is a little
rough around the edges right now, but this commit represents a working POC
to begin to fill in the gaps for the entire lowering pipeline.
I had hoped to be at this point a year ago. Yeah.
This marks a significant milestone in the project because this allows me to
begin to observe the implementation end-to-end, testing it on real-life
inputs as part of a production build pipeline.
...and now, with that, we can begin. So much work has gone into this
project so far, but aside from the linker (which has been in production for
years), most of this work has been foundational. It's been a significant
investment that I intend to have pay off in many different ways.
(All this outputs right now is `<package/>`.)
DEV-13708
This replaces the stub `derive_xmli` with the same result (well, minus a
space before the '/' in the output) using what will become the lowering
pipeline. Once again, this is quite verbose, and the lowering pipeline in
general needs to be further abstracted away.
Unlike the rest of the pipeline, an error during the derivation process will
immediately terminate with an unrecoverable error, because we do not want to
write partial files. This does not remove the garbage file, because the
build system ought to do that itself (e.g. `make`)...but that is certainly
open for debate.
DEV-13708
The reader previously yielded a `ParsedResult`, presumably to simplify
lowering operations. But the reader is not a `ParseState`, and does not
otherwise use the parsing API, so this was an inappropriate and confusing
coupling.
This resolves that, introducing a new `lowerable` which will translate an
iterator into something that can be placed in a lowering pipeline.
See the previous commit for more information.
DEV-13708
The token type was previously hard-coded to `UnknownToken`, since the use
case was the beginning of the lowering pipeline at the start of the program,
where there was no token type because the first parser (`XirReader`,
currently) is responsible for producing the first token type.
But when we're lowering from the graph (so, the other side of the lowering
pipeline), we _do_ have token types to deal with.
This also emphasizes the inappropriate coupling of `<XirReader as
Iterator>::Item` with `ParsedResult`; I'd like to follow the same approach
that I'm about to introduce with `tamec`, so see a future commit.
DEV-13708
This was missed (because it was not used) when EOF tokens were originally
introduced via `ParseState::eof_tok`---`LowerIter` also needs to consider
the token.
This separation betwen the two iterators is a maintenance burden that needs
to be taken care of; I knew that at the time, and then I forgot about it,
and here we are.
This was caught while beginning to wire together a POC graph lowering
pipeline to emit derived sources.
DEV-13708
This parser does exactly what it says it does. Its implementation is
simple, but I added a test anyway just to prove that it works, and the test
seems more complicated than the implementation itself, given the types
involved.
DEV-13708
This introduces a `Token` in place of the original tuple for
`TreePreOrderDfs` so that it can be used as input to a parser that will
lower into XIRF.
This requires that various things be describable (using `Display`), which
this also adds. This is an example of where the parsing framework itself
enforces system observability by ensuring that every part of the system can
describe its state.
DEV-13708
This lowering operation is intended to allow me to write a more concise and
clear mapping from the graph to XIRF, without having to worry about
balancing tags, which really complicated the implementation.
This has details docs; see that for more information.
I can't help but be reminded of Wisp (the whitespace-based Lisp-like
syntax). Which is unfortunate, because I'm not fond of Wisp; I like my
parenthesis.
DEV-13708
The `TreePreOrderDfs` iterator needed to expose additional edge context to
the caller (specifically, the `Span`). This was getting a bit messy, so
this consolodates everything into a new `DynObjectRel`, which also
emphasizes that it is in need of narrowing.
Packing everything up like that also allows us to return more information to
the caller without complicating the API, since the caller does not need to
be concerned with all of those values individually.
Depth is kept separate, since that is a property of the traversal and is not
stored on the graph. (Rather, it _is_ a property of the graph, but it's not
calculated until traversal. But, depth will also vary for a given node
because of cross edges, and so we cannot store any concrete depth on the
graph for a given node. Not even a canonical one, because once we start
doing inlining and common subexpression elimination, there will be shared
edges that are _not_ cross edges (the node is conceptually part of _both_
trees). Okay, enough of this rambling parenthetical.)
DEV-13708
This information is necessary to be able to reconstruct the tree, since
the `ObjectIndex` alone does not give you enough information. Even if you
inspected the graph, it _still_ wouldn't give you enough information, since
you don't know the current path of the traversal for nodes that may have
multiple incoming edges. (Any assumptions you could make today won't
always be valid in the future.)
DEV-13708
This begins to introduce a graph traversal useful for a source
reconstruction from the current state of the ASG. The idea is to, after
having parsed and ingested the source through the lowering pipeline, to
re-output it to (a) prove that we have parsed correctly and (b) allow
progressively moving things from the XSLT-based compiler into TAMER.
There's quite a bit of documentation here; see that for more
information. Generalizing this in an appropriate way took some time, but I
think this makes sense (that work began with the introduction of cross edges
in terms of the tree described by the graph's ontology). But I do need to
come up with an illustration to include in the documentation.
DEV-13708
The `Pkg` span will now properly reflect the entire definition of the
package including the opening and closing tags.
This was found while I was working on a graph traversal.
DEV-13597
I noticed this while working on a graph traversal. The unit test used the
same span for both the reference _and_ the binding, so I didn't notice. -_-
The problem with this, though, is that we do not have a separate span
representing the source location of the identifier reference. The reason is
that we decided to re-use an existing node rather than creating another one,
which would add another inconvenient layer of indirection (and complexity).
So, I may have to add (optional?) spans to edges.
DEV-13708
This introduces the concept of ontological cross edges.
The term "cross edge" is most often seen in the context of graph traversals,
e.g. the trees formed by a depth-first search. This, however, refers to the
trees that are inherent in the ontology of the graph.
For example, an `ExprRef` will produce a cross edge to the referenced
`Ident`, that that is a different tree than the current expression. (Well,
I suppose technically it _could_ be a back edge, but then that'd be a cycle
which would fail the process once we get to preventing it. So let's ignore
that for now.)
DEV-13708
This was done so we can use t:param template with the generated
enum, but not have to provide the value in the YML test. Without
a NONE enum as 0, the default value of 0 in YML test will have
a domain violation.
This causes a package definition to be rooted (so that it can be easily
accessed for a graph walk). This keeps consistent with the new
`ObjectIndex`-based API by introducing a unit `Root` `ObjectKind` and the
boilerplate that goes with it.
This boilerplate, now glaringly obvious, will be refactored at some point,
since its repetition is onerous and distracting.
DEV-13159
Included in this diff are the corresponding changes to the graph to support
the change. Adding the edge was easy, but we also need a way to get the
package for an identifier. The easiest way to do that is to modify the edge
weight to include not just the target node type, but also the source.
DEV-13159
This does not yet create edges from identifiers to the package; just getting
this introduced was quite a bit of work, so I want to get this committed.
Note that this also includes a change to NIR so that `Close` contains the
entity so that we can pattern-match for AIR transformations rather than
retaining yet another stack with checks that are already going to be done by
AIR. This makes NIR stand less on its own from a self-validation point, but
that's okay, given that it's the language that the user entered and,
conceptually, they could enter invalid NIR the same as they enter invalid
XML (e.g. from a REPL).
In _practice_, of course, NIR is lowered from XML and the schema is enforced
during that lowering and so the validation does exist as part of that
parsing.
These concessions speak more to the verbosity of the language (Rust) than
anything.
DEV-13159
Rather than panicing at this level, let's panic at the caller, simplifying
impls and keeping them total.
This can't occur now, but an upcoming change introducing a package type will
allow for such a thing.
DEV-13159
This hides information that's taking up a lot of space in the parser traces
and is not useful information. In particular, the `index` contains a lot of
empty space due to pre-interned symbols.
The index was going to be converted into a HashMap, but that was reverted
because the tradeoff did not make sense, and so this problem remains; see
the previous commit for more information.
DEV-13159
This reverts commit 1b7eac337cd5909c01ede3a5b3fba577898d5961.
I don't actually think this ends up being worth it in the end. Sure, the
implementation is simpler at a glance, but it is more complex at runtime,
adding more cycles for little benefit.
There are ~220 pre-interned symbols at the time of writing, so ~880 bytes (4
bytes per symbol) are potentially wasted if _none_ of the pre-interned
symbols end up serving as identifiers in the graph. The reality is that
some of them _will_ but, but using HashMap also introduces overhead, so in
practice, the savings is much less. On a fairly small package, it was <100
bytes memory saving in `tamec`. For `tameld`, it actually uses _more_
memory, especially on larger packages, because there are 10s of thousands of
symbols involved. And we're incurring a rehashing cost on resize, unlike
this original plain `Vec` implementation.
So, I'm leaving this in the history to reference in the future or return to
it if others ask; maybe it'll be worth it in the future.
This was originally written before there were a bunch of preinterned
symbols. Now the index vector is very sparse.
This simplifies things a bit. If this ends up manifesting as a bottleneck
in the future, we can revisit the implementation. While this does result in
more cycles, it's neglibable relative to the total cycle count.
This commit is what I've been sitting on for testing some of the recent
changes; it is a very basic demonstration of lowering all the way down
from source XML files into the ASG. This can be run on real files to
observe, beyond unit tests, how the system reacts.
Once this outputs data from the graph, we'll finally have tamec end-to-end
and can just keep filling the gaps.
I'm hoping to roll the desugaring process into NirToAir rather than having a
separate process as originally planned a couple of months back.
This also introduces the `wip-nir-to-air` feature flag. Currently,
interpolation will cause a `Nir::BindIdent` to be emitted in blocks that
aren't yet emitting NIR, and so results in an invalid parse.
DEV-13159
This adds support for identifier references, adding `Ident` as a valid edge
type for `Expr`.
There is nothing in the system yet to enforce ontology through levels of
indirection; that will come later on.
I'm testing these changes with a very minimal NIR parse, which I'll commit
shortly.
DEV-13597
This was originally created to populate Neo4J for querying, but it has not
been utilized. It's become a maintenance burden as I try to change the API
of and encapsulate the graph, which is important for upholding its
invariants.
This feature, or one like it, will return in the future. I have other
related plans; we'll see if they materialize.
The graph can't be encapsulated fully just yet because of the linker; those
commits will come in the following days.
DEV-13597
This allows for edges to be multiple types, and gives us two important
benefits:
(a) Compiler-verified correctness to ensure that we don't generate graphs
that do not adhere to the ontology; and
(b) Runtime verification of types, so that bugs are still memory safe.
There is a lot more information in the documentation within the patch.
This took a lot of iterating to get something that was tolerable. There's
quite a bit of boilerplate here, and maybe that'll be abstracted away better
in the future as the graph grows.
In particular, it was challenging to determine how I wanted to actually go
about narrowing and looking up edges. Initially I had hoped to represent
the subsets as `ObjectKind`s as well so that you could use them anywhere
`ObjectKind` was expected, but that proved to be far too difficult because I
cannot return a reference to a subset of `Object` (the value would be owned
on generation). And while in a language like C maybe I'd pad structures and
cast between them safely, since they _do_ overlap, I can't confidently do
that here since Rust's discriminant and layout are not under my control.
I tried playing around with `std::mem::Discriminant` as well, but
`discriminant` (the function) requires a _value_, meaning I couldn't get the
discriminant of a static `Object` variant without some dummy value; wasn't
worth it over `ObjectRelTy.` We further can't assign values to enum
variants unless they hold no data. Rust a decade from now may be different
and will be interesting to look back on this struggle.
DEV-13597
We only need a reference to the inner object, for which `AsRef` is the
proper and idiomatic solution.
There is a lot of boilerplate here that I hope to reduce in the future.
DEV-13597
ObjectRelTo is sufficient and, while I originally thought it was useful to
have it read left-to-right, it just ends up being a cognitive burden.
DEV-13597
I'm spending a lot of time considering how the future system will work,
which is complicating the needs of the system now, which is to re-output the
source XML so that we can selectively start to replace things.
So I'm going to punt on this.
I was also planning out how that edge reassignment out to work, along with
traits to try to enforce it, and that is also complicated, so I may wind up
wanting to leave them in the end, or handling this
differently. Specifically, I'll want to know how `value-of` expressions are
going to work on the graph first, since its target is going to be dynamic
and therefore not knowable at compile-time. (Rather, I know how I want to
make them work, but I want to observe that working in practice first.)
DEV-13597
There is extensive rationale in the documentation for this new macro. I'm
utilizing it to provide a more clear and friendly message for incomplete
ident resolution so that I can move on and return to those situations later.
It's worth noting that:
- Externs _will_ need to be handled in the near-term;
- Opaque and IdentFragment almost certainly won't be bound to a definition
until I introduce LTO, which is quite a ways off; and
- They may use the same mechanism and so may be able to be handled at the
same time anyway.
DEV-13597
The ASG delegates certain operations to Objects so that they may enforce
their own invariants and ontology. It is therefore important that only
objects have access to certain methods on `Asg`, otherwise those invariants
could be circumvented.
It should be noted that the nesting of this module is such that AIR should
_not_ have privileged access to the ASG---it too must utilize objects to
ensure those invariants are enforced in a single place.
DEV-13597
Starting to re-organize things to match my mental model of the new system;
the ASG abstraction has changed quite a bit since the early days.
This isn't quite enough, though; see next commit.
DEV-13597
This provides the initial implementation allowing an identifier to be
defined (bound to an object and made transparent).
I'm not yet entirely sure whether I'll stick with the "transparent" and
"opaque" terminology when there's also "declare" and "define", but a
`Missing` state is a type of declaration and so the distinction does still
seem to be important.
There is still work to be done on `ObjectIndex::<Ident>::bind_definition`,
which will follow. I'm going to be balancing work to provide type-level
guarantees, since I don't have the time to go as far as I'd like.
DEV-13597
This seems to have been an oversight from when I recently introduced SPairs
to ASG; I noticed it while working on another change and receiving back a
`DUMMY_SPAN`.
DEV-13597
`Ident` is now `Opaque`, but the new `Transparent` state isn't actually used
yet in any transitions; that'll come next.
The original (now "opaque") identifiers were added for the linker, which
does not need (at present) the associated expressions, since they've already
been compiled. In the future I'd like to do LTO (link-time optimization),
and then the graph will need more information.
DEV-13160
Some investigation into the disassembly of TAMER's binaries showed that Rust
was not able to conditionalize `expect`-like expressions as I was hoping due
to eager evaluation language semantics in combination with the use of
`format!`.
This solves the problem for the diagnostic system be creating types that
prevent this situation from occurring statically, without the need for a
lint.
This invokes clippy as part of `make check` now, which I had previously
avoided doing (I'll elaborate on that below).
This commit represents the changes needed to resolve all the warnings
presented by clippy. Many changes have been made where I find the lints to
be useful and agreeable, but there are a number of lints, rationalized in
`src/lib.rs`, where I found the lints to be disagreeable. I have provided
rationale, primarily for those wondering why I desire to deviate from the
default lints, though it does feel backward to rationalize why certain lints
ought to be applied (the reverse should be true).
With that said, this did catch some legitimage issues, and it was also
helpful in getting some older code up-to-date with new language additions
that perhaps I used in new code but hadn't gone back and updated old code
for. My goal was to get clippy working without errors so that, in the
future, when others get into TAMER and are still getting used to Rust,
clippy is able to help guide them in the right direction.
One of the reasons I went without clippy for so long (though I admittedly
forgot I wasn't using it for a period of time) was because there were a
number of suggestions that I found disagreeable, and I didn't take the time
to go through them and determine what I wanted to follow. Furthermore, it
was hard to make that judgment when I was new to the language and lacked
the necessary experience to do so.
One thing I would like to comment further on is the use of `format!` with
`expect`, which is also what the diagnostic system convenience methods
do (which clippy does not cover). Because of all the work I've done trying
to understand Rust and looking at disassemblies and seeing what it
optimizes, I falsely assumed that Rust would convert such things into
conditionals in my otherwise-pure code...but apparently that's not the case,
when `format!` is involved.
I noticed that, after making the suggested fix with `get_ident`, Rust
proceeded to then inline it into each call site and then apply further
optimizations. It was also previously invoking the thread lock (for the
interner) unconditionally and invoking the `Display` implementation. That
is not at all what I intended for, despite knowing the eager semantics of
function calls in Rust.
Anyway, possibly more to come on that, I'm just tired of typing and need to
move on. I'll be returning to investigate further diagnostic messages soon.
This introduces a number of abstractions, whose concepts are not fully
documented yet since I want to see how it evolves in practice first.
This introduces the concept of edge ontology (similar to a schema) using the
type system. Even though we are not able to determine what the graph will
look like statically---since that's determined by data fed to us at
runtime---we _can_ ensure that the code _producing_ the graph from those
data will produce a graph that adheres to its ontology.
Because of the typed `ObjectIndex`, we're also able to implement operations
that are specific to the type of object that we're operating on. Though,
since the type is not (yet?) stored on the edge itself, it is possible to
walk the graph without looking at node weights (the `ObjectContainer`) and
therefore avoid panics for invalid type assumptions, which is bad, but I
don't think that'll happen in practice, since we'll want to be resolving
nodes at some point. But I'll addres that more in the future.
Another thing to note is that walking edges is only done in tests right now,
and so there's no filtering or anything; once there are nodes (if there are
nodes) that allow for different outgoing edge types, we'll almost certainly
want filtering as well, rather than panicing. We'll also want to be able to
query for any object type, but filter only to what's permitted by the
ontology.
DEV-13160