42 lines
1.3 KiB
JavaScript
42 lines
1.3 KiB
JavaScript
/**
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* Represents a tank game object
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*
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* Copyright (C) 2012 Mike Gerwitz
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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ltjs.gameobjs.Tank = Class( 'Tank' )
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.extend( ltjs.gameobjs.GameObject,
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{
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'override public move': function( action )
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{
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var todir = action.direction,
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state = [ 'tleft', 'tup', 'tright', 'tdown' ][ todir ];
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if ( state !== this.getTid() )
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{
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action.changeState( state );
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return;
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}
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// let parent handle the movement
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this.__super( action );
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// if we are not yet facing in the requested direction, simply turn (do
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// not move)
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return this;
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}
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} );
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