2013-01-17 23:56:40 -05:00
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/**
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* Represents a game object
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*
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* Copyright (C) 2012 Mike Gerwitz
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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ltjs.gameobjs.GameObject = Class( 'GameObject',
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{
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'private _tid': '',
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__construct: function( tid )
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{
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this._tid = ''+tid;
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this._pos = 0;
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},
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'public getTid': function()
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{
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return this._tid;
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},
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'public cloneTo': function( dest )
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{
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return dest;
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},
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2013-01-21 23:04:33 -05:00
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'virtual public move': function( dir, c, sc )
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2013-01-17 23:56:40 -05:00
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{
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// move in the appropriate direction (action has been pre-configured
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// with the correct direction)
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2013-01-21 23:04:33 -05:00
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c();
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2013-01-17 23:56:40 -05:00
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return this;
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}
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} );
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