This resolves the performance issues caused by Rust's failure to elide the
ElementStack (ArrayVec) memcpys on move.
Since XIRF is invoked tens of millions of times in some cases for larger
systems, prior to this change, failure to optimize away moves for XIRF
resulted in tens of millions of memcpys. This resulted in linking of one
program going from 1s -> ~15s. This change reduces it to ~2.5s with the
wip-xmlo-xir-reader flag on, with the extra time coming from elsewhere (the
subject of future changes).
In particular, this change introduces a new mutable reference to
`ParseState::parse_token`, which is a reference to a `Context` owned by the
caller (e.g. `Parser`). In the case of XIRF, this means that
`Parser<flat::State, _>` will own the `ElementStack`/`ArrayVec` instead of
`flat::State`; this allows the latter to remain pure and benefit from Rust's
move optimizations, without sacrificing the otherwise-pure implementation.
ParseStates that do not need a mutable context can use `NoContext` and
remain pure.
DEV-12024
This converts the tuple type alias into a newtype, so that we may provide
our own implementations.
This differs from a previous approach that I took, which involved making
this type `Result<(S, T), (S, E)>` so that the return values composed well
with other functions. But the reality is that this is used only by other
`ParseState`s and `Parser`, so it's unnecessary.
However, this is also an attempt to utilize the new Try and FromResidual
traits; note how the Try associated types match precisely what I was trying
to do before, though they're used as intermediate types. I'll see how this
evolves.
DEV-10863
The parsing framework originally created for XIR is now more general and
useful to other things. We'll see how this evolves.
This needs additional documentation, but I'd like to see how it changes as
I implement XmloReader and then some of the source readers first.
DEV-10863
This does a couple of things: it ensures that documents one and only one
root note, and it properly handles dead transitions once parsing is
complete (allowing it to be composed).
This should make XIRF feature-complete for the time being. It does rely on
the assumption that the reader is stripping out any trailing whitespace, so
I guess we'll see if that's true as we proceed.
DEV-10863
This introduces XIR Flat (XIRF), which is conceptually between XIR and
XIRT. This provides a more appropriate level of abstraction for further
lowering operations to parse against, and removes the need for other parsers
to perform their own validations (inappropriately) to ensure well-formed
XML.
There is still some cleanup worth doing, including moving some of the
parsing responsibility up a level back into the XIR parser.
DEV-10863
See the previous commit. There is no sense in some common "IR" namespace,
since those IRs should live close to whatever system whose data they
represent.
In the case of these, they are general IRs that can apply to many different
parts of the system. If that proves to be a false statement, they'll be
moved.
DEV-10863
This allows AttrList not only to be lazily initialized (which is less of a
problem at the moment with Vec, but may become one in the future), but also
leaves a space open for attributes to be added _after_ having been
parsed. It further leaves room to _take_ attributes from their `Element`.
This is important because the next commit will re-introduce the ability to
parse attributes independently, allowing us to put the parser in a state
where we can parse AttrList without an Element context. To re-use that
parsing under an Element context, we can simply attach an AttrList after it
has been parsed.
Option adds no additional size cost to Vec, so we get this for free (except
for the tiny change that initializes the attribute list when we try to push
to it).
I also think this reads better ("attrs: None"). Though it makes the API
slightly more of a pain to work with.
DEV-10863
There isn't a whole lot here, but there is additional work needed in various
places to support upcoming changes and so I want to get this commited to
ease the cognitive burden of what I have thusfar. And to stop stashing. We
have a feature flag for a reason.
DEV-10863
See the documentation in this commit for more information.
This is pretty significant, in that it's been a long-standing question for
me how I'd like to join together `Result` iterators without having
unnecessarily complex APIs, and also allow for error recovery. This solves
both of those problems.
It should be noted, however, that this does not yet explicitly implement
error recovery, beyond being able to observe the failure as the result of
the provided callback function. Proper recovery will be implemented once
there's a use-case.
DEV-11006
See the docs for a much deeper discussion. In summary: traits do not
support static methods, and this is the workaround, which relies on unstable
nightly constant function features.
This implementation is tested using `qname_const!`, and will be utilized
with a new static type in a following commit.
`IdentKind` needs to be written to `xmle` files and displayed in error
messages. String slices were used when quick-xml was used for writing,
which will be going away with the new writer.
This has been a long time coming, and has been repeatedly stashed as other
parts of the system have evolved to support it. The introduction of the XIR
tree was to write tests for this (which are sloppy atm).
This currently writes out the `xmle` header and _most_ of the `l:dep`
section; it's missing the object-type-specific attributes. There is,
relatively speaking, not much more work to do here.
The feature flag `wip-xir-xmle-writer` was introduced to toggle this system
in place of `XmleWriter`. Initial benchmarks show that it will be
competitive with the quick-xml-based writer, but remember that is not the
goal: the purpose of this is to test XIR in a production system before we
continue to implement it for a frontend, and to refactor so that we do not
have multiple implementations writing XML files (once we echo the source XML
files).
I'm excited to get this done with so that I can move on. This has been
rather exhausting.
This commit will make more sense once the broader context is committed, but
it's needed for lowering from `Sections` into a XIR stream.
This will also change once we pre-allocate symbols, like rustc, when the
interner is initialized.
This is my first use of the `paste` crate, which is used to generate
identifiers. So this is partly an experiment, and it seems much better than
having to write a proc macro, at least at this point in time. If this code
stays around, it'll probably be generalized further and used elsewhere, but
I'd prefer not to go this route long-term.
These traits are intended to eliminate boilerplate, primarily in tests, in
situations where from/into is not expected to fail.
Given that TAMER must only panic for internal compiler errors, this should
not often be used outside of test cases. Further, there may be better
options in the future (e.g. QNames could be statically compiled rather than
trying to convert at runtime, in this case).
This is a working streaming IR for XML. I want to get this committed before
I go further cleaning it up and integrating it into the xmle writer.
This is lacking detailed documentation, and the names of things may end up
changing.
Initial benchmarks do show that it has a ~2x performance improvement over
quick-xml when dealing with two attributes on a node, and I suspect that
improvement will increase with the number of attributes. We will see how it
compares in real-world benchmarks once the linker has been modified to use
it.
The goal isn't to _avoid_ quick-xml---it'll be used in the future for things
like escaping that would be a huge waste to implement ourselves. It just so
happened that quick-xml was not beneficial for these changes; indeed, its
own writer is fairly simple for the portions that were implemented here, so
there's no use in fighting with its API, particularly around attributes and
our need to explicitly control whitespace (with the intent of handling code
formatters in the future).
To put this into perspective: the reason this work is being done isn't to
refactor the linker, or to speed it up, but to generalize XML writing and
provide a suitable IR for use in the compiler. The first step of the
frontend is to essentially echo the XML token stream back out so we can
incrementally parse it and do something useful, to incrementally rewrite the
compiler in Rust.
This is an initial implementation optimized for expected use
cases. Hopefully that pans out and doesn't come back to bite me.
Regarding the context: it only allows for interned paths atm, which are
strings (and so much be valid UTF-8, which is fine for us, but sucks for
something more general-purpose). I'll be curious if the context needs
extension later on, or if different contexts will be stored in IRs (e.g. to
store a template application site as well as the location of the expansion
within the template body).
This is a major change, and I apologize for it all being in one commit. I
had wanted to break it up, but doing so would have required a significant
amount of temporary work that was not worth doing while I'm the only one
working on this project at the moment.
This accomplishes a number of important things, now that I'm preparing to
write the first compiler frontend for TAMER:
1. `Symbol` has been removed; `SymbolId` is used in its place.
2. Consequently, symbols use 16 or 32 bits, rather than a 64-bit pointer.
3. Using symbols no longer requires dereferencing.
4. **Lifetimes no longer pollute the entire system! (`'i`)**
5. Two global interners are offered to produce `SymbolStr` with `'static`
lifetimes, simplfiying lifetime management and borrowing where strings
are still needed.
6. A nice API is provided for interning and lookups (e.g. "foo".intern())
which makes this look like a core feature of Rust.
Unfortunately, making this change required modifications to...virtually
everything. And that serves to emphasize why this change was needed:
_everything_ used symbols, and so there's no use in not providing globals.
I implemented this in a way that still provides for loose coupling through
Rust's trait system. Indeed, Rustc offers a global interner, and I decided
not to go that route initially because it wasn't clear to me that such a
thing was desirable. It didn't become apparent to me, in fact, until the
recent commit where I introduced `SymbolIndexSize` and saw how many things
had to be touched; the linker evolved so rapidly as I was trying to learn
Rust that I lost track of how bad it got.
Further, this shows how the design of the internment system was a bit
naive---I assumed certain requirements that never panned out. In
particular, everything using symbols stored `&'i Symbol<'i>`---that is, a
reference (usize) to an object containing an index (32-bit) and a string
slice (128-bit). So it was a reference to a pretty large value, which was
allocated in the arena alongside the interned string itself.
But, that was assuming that something would need both the symbol index _and_
a readily available string. That's not the case. In fact, it's pretty
clear that interning happens at the beginning of execution, that `SymbolId`
is all that's needed during processing (unless an error occurs; more on that
below); and it's not until _the very end_ that we need to retrieve interned
strings from the pool to write either to a file or to display to the
user. It was horribly wasteful!
So `SymbolId` solves the lifetime issue in itself for most systems, but it
still requires that an interner be available for anything that needs to
create or resolve symbols, which, as it turns out, is still a lot of
things. Therefore, I decided to implement them as thread-local static
variables, which is very similar to what Rustc does itself (Rustc's are
scoped). TAMER does not use threads, so the resulting `'static` lifetime
should be just fine for now. Eventually I'd like to implement `!Send` and
`!Sync`, though, to prevent references from escaping the thread (as noted in
the patch); I can't do that yet, since the feature has not yet been
stabalized.
In the end, this leaves us with a system that's much easier to use and
maintain; hopefully easier for newcomers to get into without having to deal
with so many complex lifetimes; and a nice API that makes it a pleasure to
work with symbols.
Admittedly, the `SymbolIndexSize` adds some complexity, and we'll see if I
end up regretting that down the line, but it exists for an important reason:
the `Span` and other structures that'll be introduced need to pack a lot of
data into 64 bits so they can be freely copied around to keep lifetimes
simple without wreaking havoc in other ways, but a 32-bit symbol size needed
by the linker is too large for that. (Actually, the linker doesn't yet need
32 bits for our systems, but it's going to in the somewhat near future
unless we optimize away a bunch of symbols...but I'd really rather not have
the linker hit a limit that requires a lot of code changes to resolve).
Rustc uses interned spans when they exceed 8 bytes, but I'd prefer to avoid
that for now. Most systems can just use on of the `PkgSymbolId` or
`ProgSymbolId` type aliases and not have to worry about it. Systems that
are actually shared between the compiler and the linker do, though, but it's
not like we don't already have a bunch of trait bounds.
Of course, as we implement link-time optimizations (LTO) in the future, it's
possible most things will need the size and I'll grow frustrated with that
and possibly revisit this. We shall see.
Anyway, this was exhausting...and...onward to the first frontend!
Oh boy. What a mess of a change.
This demonstrates some significant issues we have with Symbol. I had
originally modelled the system a bit after Rustc's, but deviated in certain
regards:
1. This has a confurable base type to enable better packing without bit
twiddling and potentially unsafe tricks I'd rather avoid unless
necessary; and
2. The lifetime is not static, and there is no global, singleton interner;
and
3. I pass around references to a Symbol rather than passing around an
index into an interner.
For #3---this is done because there's no singleton interner and therefore
resolving a symbol requires a direct reference to an available interner. It
also wasn't clear to me (and still isn't, in fact) whether more than one
interner may be used for different contexts.
But, that doesn't preclude removing lifetimes and just passing around
indexes; in fact, I plan to do this in the frontend where the parser and
such will have direct interner access and can therefore just look up based
on a symbol index. We could reserve references for situations where
exposing an interner would be undesirable.
Anyway, more to come...
This introduces the beginnings of frontends for TAMER, gated behind a
`wip-features` flag.
This will be introduced in stages:
1. Replace the existing copy with a parser-based copy (echo back out the
tokens), when the flag is on.
2. Begin to parse portions of the source, augmenting the output xmlo (xmli
at the moment). The XSLT-based compiler will be modified to skip
compilation steps as necessary.
As portions of the compilation are implemented in TAMER, they'll be placed
behind their own feature flags and stabalized, which will incrementally
remove the compilation steps from the XSLT-based system. The result should
be substantial incremental performance improvements.
Short-term, the priorities are for loading identifiers into an IR
are (though the order may change):
1. Echo
2. Imports
3. Extern declarations.
4. Simple identifiers (e.g. param, const, template, etc).
5. Classifications.
6. Documentation expressions.
7. Calculation expressions.
8. Template applications.
9. Template definitions.
10. Inline templates.
After each of those are done, the resulting xmlo (xmli) will have fully
reconstructed the source document from the IR produced during parsing.
This was originally omitted because there wasn't a use case for it. Now
that we're adding context to errors, however, an owned value is highly
desirable.
This adds almost no measurable overhead to the internment system in
benchmarks (largely within the margin of error).
This also includes an implementation to visit paths only once. Note that it
does not yet canonicalize the path before visiting, so relative paths to the
same file can slip through, and relative paths to _different_ files could be
erroneously considered to have been visited.
This will be fixed in an upcoming commit.
This variant is unnecessary, as it was used only by the indexer to represent
the absence of a node, for which was can simply use `None` in the containing
`Option`.
* tamer/Cargo.toml: Add `lazy_static`.
* tamer/Cargo.lock: Update.
* tamer/src/ir/asg/base.rs (with_capacity): Use `None` in place of
`Some(Object::Empty)`.
* tamer/src/ir/asg/object.rs: Adjust state machine graphic.
(Empty): Remove variant.
(Missing): Remove reference to variance.
* tamer/src/lib.rs: Import `lazy_static` for test builds.
* tamer/obj/xmle/writer/writer.rs (Section::iter): Remove `Object::Empty`
from documentation.
(test::): Remove references to `Object::Missing`. `lazy_static!` used
here.
* tamer/obj/xmle/writer/xmle.rs (test::write_section_catch_missing): Replace
reference to `Object::Missing`.
This begins to introduce the ASG, backed by Petgraph. The API will continue
to evolve, and Petgraph will likely be encapsulated so that our
implementation can vary independently from it (or even remove it in the
future).
This introduces the reader for xmlo files produced by the XSLT-based
compiler. It is an initial implementation but is not complete; see future
commits.
This is missing two key things that I'll add shortly: a HashMap-based one
for use in the ASG for node mapping, and an entry-based system for
manipulations.
This has been a nice start for exploring various aspects of Rust
development, as well as conventions that I'd like to implement. In
particular:
- Robust documentation intended to guide people through learning the
necessary material about the compiler, as well as related work to
rationalize design decisions;
- Benchmarks;
- TDD;
- And just getting used to Rust in general.
I've beat this one to death, so I'll commit this and make smaller changes
going forward to show how easily it can evolve.
(This module was originally named `intern` but this commit and those that
follow rewrote it to `sym`.)
This is garbage code. Do not use it. It is intentionally throwaway.
While I've researched Rust, I haven't actually _used_ it for a project, so
this is a combination of me exploring various ways of accomplishing the
problem and forcing myself to learn certain aspects of the language.
I'll likely be using petgraph, and this also currently lacks symbol
abstractions. This commit also performs far too much heap allocation
copying strings around. But it _does_ perform the topological sort.
Since this only stores the symbol name, it lacks enough information about
the symbol to perform a proper linking.