We want to be able to build a representation of the dependency graph so
we can easily inspect it.
We do not want to make GraphML by default. It is better to use a tool.
We use "petgraph-graphml".
This was never completed and will be able to be deleted entirely, but I
didn't want to lose this history by having it sit out in a branch. Joe is
working on something better.
This begins providing release notes for changes and provides scripts to
facilitate this:
- tools/mkrelease will update RELEASES.md and run some checks.
- build-aux/release-check is intended for use in pipelines (e.g. see
.gitlab-ci.yml) to verify that releases were done properly.
This was originally omitted because there wasn't a use case for it. Now
that we're adding context to errors, however, an owned value is highly
desirable.
This adds almost no measurable overhead to the internment system in
benchmarks (largely within the margin of error).
This is a union (sum type) of three other errors types, plus errors specific
to this builder.
This commit does a good job demonstrating the boilerplate, as well as a need
for additional context (in the case of `IdentKindError`), that we'll want to
work on abstracting away.
The `Debug` bound is inconvenient and requires propagation to any types that
use it. Further, it's really awkward having `Display` depend on `Debug`; if
we want to render a useful display here, we can write one.
To be clear: IndexType implements Debug.
For now, this is pretty-printed by another part of the code, which we don't
want to implement in `Display` because it requires looking things up from
the graph.
This flips the API from using XmloWriter as the context to using Asg and
consuming anything that can produce XmloResults. This not only makes more
sense, but avoids having to create a trait for XmloReader, and simplifies
the trait bounds we have to concern ourselves with.
This just tidies things up a little bit before I get into some further
refactoring. I wrote the original code when I was just learning Rust not
too long ago, so it's interesting to see how my understanding has changed
over that relatively short period of time.
This abstracts away the canonicalizer and solves the problem whereby
canonicalization was not being performed prior to recording whether a path
has been visited. This ensures that multiple relative paths to the same
file will be properly recognized as visited.
This will be entirely replaced in an upcoming commit. See that for
details. I don't feel like dealing with the conflicts for rearranging and
squashing these commits.
This also includes an implementation to visit paths only once. Note that it
does not yet canonicalize the path before visiting, so relative paths to the
same file can slip through, and relative paths to _different_ files could be
erroneously considered to have been visited.
This will be fixed in an upcoming commit.
This serves as a constructor for the time being, decoupling from POC. We
may do something better once we have a better idea of how the various
abstractions around this will evolve.
Replacing the existing macros with templates will allow us to now have
to deal with macros in the new compiler.
The `indexNameType` pattern needed to change to allow for variables. I
also had to remove the prefix for the `gentle-no` option of `rate`.
Create a "yield" and add backwards compatibility for the macro of the
same name. This is one of 2 macros that need to be replaced so we do not
have to worry about them with the new compiler.
Add a stub executable that will eventually become a full-featured TAME
compiler. The first implementation will only copy the source file to an
intermediary file that will be compiled by the XSLT compiler.
Add a new step to the build process that copies the `xml` file to an
`xmli` file. Eventually, the new compiler will create the `xmli` file
and the old compiler will convert it to an `amle` file during the
transition.
This is an awkward system that I'd like to remove at some point. It adds
complexity. For the meantime, overrides have been arbitrarily restricted to
a single override (no override-override). But it's needed being until we
rework maps and can handle the illusion of overrides using the template
system.