245 lines
12 KiB
Scheme
245 lines
12 KiB
Scheme
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;;; Macro support for Rebirth Lisp
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;;;
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;;; Copyright (C) 2017, 2018 Mike Gerwitz
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;;;
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;;; This file is part of Gibble.
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;;;
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;;; Gibble is free software: you can redistribute it and/or modify
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;;; it under the terms of the GNU Affero General Public License as
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;;; published by the Free Software Foundation, either version 3 of the
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;;; License, or (at your option) any later version.
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;;;
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;;; This program is distributed in the hope that it will be useful,
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;;; but WITHOUT ANY WARRANTY; without even the implied warranty of
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;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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;;; GNU General Public License for more details.
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;;;
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;;; You should have received a copy of the GNU Affero General Public License
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;;; along with this program. If not, see <http://www.gnu.org/licenses/>.
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;;;
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;;; THIS IS BOOTSTRAP CODE INTENDED FOR USE ONLY IN REBIRTH.
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;;;
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;;;
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;;; === STEP 1 ===
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;;;
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;;; Did you read Step 0 first? If not, start there; see `rebirth.scm'.
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;;;
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;;; Without macro support, anything that involves producing code with
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;;; variable structure at compile-time must be hard-coded in the
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;;; compiler. Perhaps the greatest power in Lisp is the ability to extend
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;;; the language through its own facilities---its ability to parse itself
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;;; and treat itself as data.
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;;;
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;;; So we need to introduce macro support.
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;;;
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;;; This is not a trivial task: RⁿRS has a rich and powerful system that
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;;; would be quite a bit of work upfront to implement. Instead, we're
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;;; going to focus on traditional Lisp macros, which are conceptually
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;;; rather simple---they produce a list that, when expanded, is treated as
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;;; Lisp code as if the user had typed it herself.
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;;;
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;;; Macros hold the full power of Lisp---macro expansion _is_
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;;; compilation. This means that we need to compile macro expansions as
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;;; their own separate programs during the normal compilation process and
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;;; splice in the result. But to execute the macro, we need to execute
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;;; ECMAScript code that we just generated. In other words: the evil eval.
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;;;
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;;; ECMAScript has two ways of evaluating ES code contained in a string:
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;;; through the `eval' function and by instantiating `Function' with a
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;;; string argument representing the body of the function (or something
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;;; that can be cast into a string). Good thing, otherwise we'd find
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;;; ourselves painfully writing a Lisp interpreter in Rebirth Lisp.
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;;;
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;;; This implementation is very simple---there's very little code but a
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;;; great deal of comments. They describe important caveats and hopefully
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;;; enlighten the curious reader.
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(cond-expand
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(string->es
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(define (cdfn-macro sexp)
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(define (%make-macro-proc sexp)
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;; The syntax for a macro definition is the same as a procedure
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;; definition. In fact, that's exactly what we want, since a macro is
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;; a procedure that, when applied, produces a list. But we want an
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;; anonymous function, so override the id to the empty string.
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(let* ((proc-es (cdfn-proc sexp "")))
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;; Rather than outputting the generated ES function, we're going to
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;; immediately evaluate it. This is a trivial task, but how we do
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;; it is important: we need to maintain lexical scoping. This
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;; means that we must use `eval'---`new Function' does not create a
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;; closure.
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;;
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;; The only thing we need to do to ensure that eval returns a
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;; function is to enclose the function definition in
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;; parenthesis. This results in something along the lines of:
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;; eval("(function(args){...})")
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;;
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;; If you're confused by the execution environment (compiler
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;; runtime vs. compiler output), don't worry, you're not
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;; alone. We're actually dealing with a number of things here:
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;;
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;; 1. Use `string->es' below to produce _compiler output_ for the
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;; next version of a Rebirth Lisp compiler that will be
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;; responsible for actually running the `eval'.
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;; 2. That next version of the compiler will then compile
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;; ECMAScript function definition from macro procedure source
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;; using `cdfn-proc' as above.
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;; 3. This will then be run by the compiler _at runtime_ by
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;; running the `eval' statement below (which is part of the
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;; program just as if it were Lisp).
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;; 4. The result will be the procedure `proc-es' available to the
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;; compiler at runtime rather than produced as compiler output.
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;;
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;; There's a lot of words here for so little code! We currently
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;; lack the language features necessary to produce the types of
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;; abstractions that would make this dissertation unnecessary.
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(string->es "eval('(' + $$proc$_$es + ')')")))
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;; We then store the macro by name in memory in `_env.macros'. When
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;; invoked, it will apply the result of the above generated procedure
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;; to `macro-compile-result' (defined below), which will produce the
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;; ECMAScript code resulting from the macro application.
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;;
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;; There are consequences to this naive implementation. Rebirth is a
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;; dumb transpiler that relies on features of ECMAScript to do its
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;; job. In particular, we don't have any dependency graph or lexical
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;; scoping or any of those necessary features---we let ECMAScript take
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;; care of all of that. That means that we have no idea what is
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;; defined or even what has been compiled; we just transpile and move
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;; on blindly. Any errors resulting from undefined procedures, for
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;; example, occur at runtime in the compiled output.
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;;
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;; These are features that will be implemented in Gibble Lisp; that's
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;; not something to distract ourselves with now.
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;;
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;; So there are some corollaries:
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;;
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;; 1. Macros must be defined _before_ they are called. Order
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;; matters.
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;; 2. Macros can only make use of what is defined in the compiler
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;; runtime environment---if a procedure is defined, it won't be
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;; available to macros until the next compilation pass. This is
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;; because we have no dependency graph and cannot automatically
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;; eval dependencies so that they are available in the execution
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;; context.
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;; - To work around that, procedures can be defined within the
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;; macro body. Of course, then they're encapsulated within it,
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;; which is not always desirable.
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;;
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;; While this implementation is crippled, it does still provide good
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;; foundation with which we can move forward. Our use of recursive
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;; Reⁿbirth passes and `cond-expand' makes this less of an issue as
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;; well, since we're recursing anyway.
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(let ((macro-proc (%make-macro-proc sexp))
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(macro-id (token-value (caadr sexp)))) ; XXX
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(string->es
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"_env.macros[$$macro$_$id] = function(){
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return $$macro$_$compile$_$result(
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$$macro$_$proc.apply(this,arguments))};")
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;; Because the macro procedure was evaluated at runtime, it would
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;; never actually itself be output. This makes debugging difficult,
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;; so we'll output it as a comment. This is admittedly a little bit
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;; dangerous, as we're assuming that no block comments will ever
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;; appear in `macro-proc'. But at the time of writing, this
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;; assumption is perfectly valid.
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(string-append "/*macro " macro-id ": " macro-proc "*/")))
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;; Compile the S-expression resulting from the macro application into
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;; ECMAScript.
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;;
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;; This simply converts the given S-expression SEXP into an AST and
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;; compiles it using the same procedures that we've been using for all
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;; other code. See below for details.
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(define (macro-compile-result sexp)
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(sexp->es (list->ast sexp)))
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;; Produce a Rebirth List AST from an internal list form.
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;;
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;; Up until this point, the only way to represent Rebirth Lisp was using
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;; a typical Lisp form. With macros, however, we have bypassed that
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;; source form---we're working with our own internal representation of a
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;; list.
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;;
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;; The structure of the AST is already done---it mirrors that of the list
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;; itself. What we need to do is map over the list, recursively, and
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;; convert each item into a token.
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;;
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;; Consider the tokens processed by `toks->ast': comments,
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;; opening/closing delimiters, strings, and symbols. We don't need to
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;; worry about comments since we aren't dealing with source code. We
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;; also don't need to worry about opening/closing delimiters since we
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;; already have our list. This leaves only two token types to worry
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;; about: strings and symbols.
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;;
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;; And then there's the fascinating case of macro arguments. When a
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;; macro or procedure application are encountered during compilation, the
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;; arguments are represented as tokens (see `apply-proc-or-macro'). As
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;; just mentioned, the end goal is to convert our list SEXP into tokens
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;; for the AST. But the arguments are _already_ tokens, so they need no
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;; additional processing---we just splice them in as-is! This trivial
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;; operation yields the powerful Lisp macro ability we're looking for:
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;; the ability to pass around chunks of the AST.
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;;
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;; Consequently, we have Rebirth-specific syntax to deal with when
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;; processing the AST within macros. Up until this point, in place of
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;; macros, we have used `fnmap', which operates on tokens. That is the
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;; case here as well: if a macro wishes to assert on or manipulate any
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;; syntax it is given, it must use the Rebirth token API that the rest of
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;; the system uses. For example, say we have a macro `foo' that asserts
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;; on its first argument as a string:
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;;
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;; (foo "moo") => "cow"
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;; (foo "bar") => "baz"
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;;
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;; This will _not_ work:
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;;
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;; (define-macro (foo x)
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;; (if (string=? x "moo") "cow" "baz"))
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;;
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;; The reason is that `x' is not a string---it is a `token?'. Instead,
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;; we must do this:
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;;
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;; (define-macro (foo x)
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;; (if (string=? (token-value x) "moo") "cow" "baz"))
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;;
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;; Of course, if you do not need to make that determination at
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;; compile-time, you can defer it to runtime instead and use `string=?':
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;;
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;; (define-macro (foo x)
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;; (quasiquote (if (string=? (unquote x) "moo") "cow" "baz")))
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;;
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;; Simple implementation, complex consequences. Scheme uses syntax
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;; objects; we'll provide that abstraction over our implementation at
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;; some point.
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;;
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;; Okay! That's trivial enough, isn't it?
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(define (list->ast sexp)
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;; Anything that is not a string is considered to be a symbol
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;; token. But note that a symbol token does not necessarily mean an
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;; ECMAScript Symbol object.
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(define (%list-item item)
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(case (es:typeof item)
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(("string")
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(list "string" item))
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(("symbol")
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(list "symbol" (string->es "Symbol.keyFor($$item)")))
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(else
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(list "symbol" (string->es "''+$$item")))))
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;; Recursively create tokens for each item. Note that we will not have
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;; any useful source code or source location information---just use the
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;; empty string and 0 for them, respectively.
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;;
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;; The lexeme will simply be the item converted into a string, whatever
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;; that happens to be.
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(if (token? sexp)
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sexp
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(if (list? sexp)
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(map list->ast sexp)
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(let* ((item-parts (%list-item sexp))
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(type (car item-parts))
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(lexeme (cadr item-parts)))
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(car (make-token type lexeme "" 0))))))))
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