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lasertank-js/lib/MapBounds.js

191 lines
5.2 KiB
JavaScript

/**
* Handles map boundaries for collision detection and movement
*
* Copyright (C) 2012 Mike Gerwitz
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* Calculates map bounding box
*
* This simply encapsulates the process of determining whether a given position
* is against an edge of the map.
*/
ltjs.MapBounds = Class( 'MapBounds',
{
/**
* Map width (number of tiles)
* @type {number}
*/
'private _mw': 0,
/**
* Map height (number of tiles)
* @type {number}
*/
'private _mh': 0,
/**
* Initialize bounding box for a given map
*
* @param {Map} map map for which bounds should be calculated
*/
__construct: function( map )
{
if ( !( Class.isA( ltjs.Map, map ) ) )
{
throw TypeError( 'Invalid Map provided' );
}
// we are only interested in the dimensions of the map
var dimen = map.getDimensions();
this._mw = dimen[ 0 ];
this._mh = dimen[ 1 ];
},
/**
* Retrieve the tile position above the given position
*
* If the given tile position is at the top of the map, then the given
* position will be returned.
*
* @param {number} pos original tile position
*
* @return {number} tile position above given position or current position
*/
'public getUpperPos': function( pos )
{
return ( this.isAtTop( pos ) )
? pos
: pos - 1;
},
/**
* Retrieve the tile position below the given position
*
* If the given tile position is at the bottom of the map, then the given
* position will be returned.
*
* @param {number} pos original tile position
*
* @return {number} tile position below given position or current position
*/
'public getLowerPos': function( pos )
{
return ( this.isAtBottom( pos ) )
? pos
: pos + 1;
},
/**
* Retrieve the tile position to the left of the given position
*
* If the given tile position is at the leftmost column of the map, then the
* given position will be returned.
*
* @param {number} pos original tile position
*
* @return {number} tile position left of given position or current
* position
*/
'public getLeftPos': function( pos )
{
return ( this.isAtLeft( pos ) )
? pos
: pos - this._mh;
},
/**
* Retrieve the tile position to the right of the given position
*
* If the given tile position is at the rightmost column of the map, then
* the given position will be returned.
*
* @param {number} pos original tile position
*
* @return {number} tile position right of given position or current
* position
*/
'public getRightPos': function( pos )
{
return ( this.isAtRight( pos ) )
? pos
: pos + this._mh;
},
/**
* Determines if the given position is in the topmost row of the map
*
* @param {number} pos tile position
*
* @return {boolean} true if within topmost row, otherwise false
*/
'public isAtTop': function( pos )
{
// since tile positions are zero-indexed, we know that we're at the top
// if the map height divides the position
return ( pos % this._mh === 0 );
},
/**
* Determines if the given position is in the bottom row of the map
*
* @param {number} pos tile position
*
* @return {boolean} true if within bottom row, otherwise false
*/
'public isAtBottom': function( pos )
{
// this "works" because tile positions are vertically indexed
return this.isAtTop( pos + 1 );
},
/**
* Determines if the given position is in the leftmost column of the map
*
* @param {number} pos tile position
*
* @return {boolean} true if within leftmost column, otherwise false
*/
'public isAtLeft': function( pos )
{
// check if index is within the left-most column
return ( pos <= this._mh );
},
/**
* Determines if the given position is in the rightmost column of the map
*
* @param {number} pos tile position
*
* @return {boolean} true if within rightmost column, otherwise false
*/
'public isAtRight': function( pos )
{
// check if index is within the right-most column
return ( pos >= ( this._mh * ( this._mw - 1 ) ) );
},
} );