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Commit Graph

2 Commits (6af5adddb85462052e35cb08821a02ec318ce507)

Author SHA1 Message Date
Mike Gerwitz 5e60d6c9e5 Using circular linked lists for tile animations
This will drastically simplify animations and allow for a more basic mapping
of "game objects" to tiles
2012-03-14 20:37:31 -04:00
Mike Gerwitz 1364c08cf4 Abstracted tile definition 2012-03-12 21:14:39 -04:00