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Commit Graph

2 Commits (0d82e84daf923a5167149a49c5017d59cabc9df2)

Author SHA1 Message Date
Mike Gerwitz 5e60d6c9e5 Using circular linked lists for tile animations
This will drastically simplify animations and allow for a more basic mapping
of "game objects" to tiles
2012-03-14 20:37:31 -04:00
Mike Gerwitz 1364c08cf4 Abstracted tile definition 2012-03-12 21:14:39 -04:00