Ignore remaining two jshint failures (to be addressed)
This gets everything in a good place for further refactoring.master
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@ -42,6 +42,9 @@
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* identify the file as a bitmap image.)
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*/
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/* XXX: remove me! */
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/* globals btoa */
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const Class = require( 'easejs' ).Class;
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@ -44,6 +44,7 @@ module.exports = Class( 'GameObject',
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},
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/* jshint -W098 */
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'virtual public move': function( dir, c, sc )
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{
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// move in the appropriate direction (action has been pre-configured
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@ -52,4 +53,5 @@ module.exports = Class( 'GameObject',
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return this;
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}
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/* jshint +W098 */
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} );
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