Commit Graph

3 Commits (f1cf35f4991d04370337067ba0b1317be0869003)

Author SHA1 Message Date
Mike Gerwitz 646633883f tamer: Initial concept for AIR/ASG Expr
This begins to place expressions on the graph---something that I've been
thinking about for a couple of years now, so it's interesting to finally be
doing it.

This is going to evolve; I want to get some things committed so that it's
clear how I'm moving forward.  The ASG makes things a bit awkward for a
number of reasons:

  1. I'm dealing with older code where I had a different model of doing
       things;
  2. It's mutable, rather than the mostly-functional lowering pipeline;
  3. We're dealing with an aggregate ever-evolving blob of data (the graph)
       rather than a stream of tokens; and
  4. We don't have as many type guarantees.

I've shown with the lowering pipeline that I'm able to take a mutable
reference and convert it into something that's both functional and
performant, where I remove it from its container (an `Option`), create a new
version of it, and place it back.  Rust is able to optimize away the memcpys
and such and just directly manipulate the underlying value, which is often a
register with all of the inlining.

_But_ this is a different scenario now.  The lowering pipeline has a narrow
context.  The graph has to keep hitting memory.  So we'll see how this
goes.  But it's most important to get this working and measure how it
performs; I'm not trying to prematurely optimize.  My attempts right now are
for the way that I wish to develop.

Speaking to #4 above, it also sucks that I'm not able to type the
relationships between nodes on the graph.  Rather, it's not that I _can't_,
but a project to created a typed graph library is beyond the scope of this
work and would take far too much time.  I'll leave that to a personal,
non-work project.  Instead, I'm going to have to narrow the type any time
the graph is accessed.  And while that sucks, I'm going to do my best to
encapsulate those details to make it as seamless as possible API-wise.  The
performance hit of performing the narrowing I'm hoping will be very small
relative to all the business logic going on (a single cache miss is bound to
be far more expensive than many narrowings which are just integer
comparisons and branching)...but we'll see.  Introducing branching sucks,
but branch prediction is pretty damn good in modern CPUs.

DEV-13160
2022-12-22 14:33:28 -05:00
Mike Gerwitz f75f1b605e tamer: num: Header typo correction 2022-05-19 12:02:38 -04:00
Mike Gerwitz 07d2ec1ffb tamer: Move Dim and {Sym=>}Dtype into num module
A previous commit mentioned that there's not a place for `Dim`, and
duplicated it between `asg` and `xmlo`.  Well, `Dtype` is also needed in
both, and so here's a home for now.

`Dtype` has always been an inappropriate detail for the system and will one
day be removed entirely in favor of higher-level types; the machine
representation is up to the compiler to decide.

DEV-11864
2022-05-19 10:39:21 -04:00