Commit Graph

44 Commits (a5b03e8790d4eca96b21a3042bf13418b293b4ed)

Author SHA1 Message Date
Mike Gerwitz a5b03e8790 tamer: Embed ASG ontology visualization in rustdoc-generated docs
There, in-your-face and not hidden in some tools directory.

DEV-13708
2023-03-10 14:28:00 -05:00
Mike Gerwitz 3587d032c3 tamer: asg::graph::object::rel::DynObjectRel: Store source data
This is generic over the source, just as the target, defaulting just the
same to `ObjectIndex`.

This allows us to use only the edge information provided rather than having
to perform another lookup on the graph and then assert that we found the
correct edge.  In this case, we're dealing with an `Ident->Expr` edge, of
which there is only one, but in other cases, there may be many such edges,
and it wouldn't be possible to know _which_ was referred to without also
keeping context of the previous edge in the walk.

So, in addition to avoiding more indirection and being more immune to logic
bugs, this also allows us to avoid states in `AsgTreeToXirf` for the purpose
of tracking previous edges in the current path.  And it means that the tree
walk can seed further traversals in conjunction with it, if that is so
needed for deriving sources.

More cleanup will be needed, but this does well to set us up for moving
forward; I was too uncomfortable with having to do the separate
lookup.  This is also a more intuitive API.

But it does have the awkward effect that now I don't need the pair---I just
need the `Object`---but I'm not going to remove it because I suspect I may
need it in the future.  We'll see.

The TODO references the fact that I'm using a convenient `resolve_oi_pairs`
instead of resolving only the target first and then the source only in the
code path that needs it.  I'll want to verify that Rust will properly
optimize to avoid the source resolution in branches that do not need it.

DEV-13708
2023-03-10 14:27:58 -05:00
Mike Gerwitz ee9128fbe0 tamer: asg::graph::{object::xir=>xmli}: Rename module
This better reflects what is being done and makes it easier for someone to
find.

DEV-13708
2023-03-10 14:27:58 -05:00
Mike Gerwitz 7f3ce44481 tamer: asg::graph: Formalize dynamic relationships (edges)
The `TreePreOrderDfs` iterator needed to expose additional edge context to
the caller (specifically, the `Span`).  This was getting a bit messy, so
this consolodates everything into a new `DynObjectRel`, which also
emphasizes that it is in need of narrowing.

Packing everything up like that also allows us to return more information to
the caller without complicating the API, since the caller does not need to
be concerned with all of those values individually.

Depth is kept separate, since that is a property of the traversal and is not
stored on the graph.  (Rather, it _is_ a property of the graph, but it's not
calculated until traversal.  But, depth will also vary for a given node
because of cross edges, and so we cannot store any concrete depth on the
graph for a given node.  Not even a canonical one, because once we start
doing inlining and common subexpression elimination, there will be shared
edges that are _not_ cross edges (the node is conceptually part of _both_
trees).  Okay, enough of this rambling parenthetical.)

DEV-13708
2023-03-10 14:27:57 -05:00
Mike Gerwitz e6f736298b tamer: asg::graph::visit::tree_reconstruction: New graph traversal
This begins to introduce a graph traversal useful for a source
reconstruction from the current state of the ASG.  The idea is to, after
having parsed and ingested the source through the lowering pipeline, to
re-output it to (a) prove that we have parsed correctly and (b) allow
progressively moving things from the XSLT-based compiler into TAMER.

There's quite a bit of documentation here; see that for more
information.  Generalizing this in an appropriate way took some time, but I
think this makes sense (that work began with the introduction of cross edges
in terms of the tree described by the graph's ontology).  But I do need to
come up with an illustration to include in the documentation.

DEV-13708
2023-03-10 14:27:57 -05:00
Mike Gerwitz 2d3b27ac01 tamer: asg: Root package definition
This causes a package definition to be rooted (so that it can be easily
accessed for a graph walk).  This keeps consistent with the new
`ObjectIndex`-based API by introducing a unit `Root` `ObjectKind` and the
boilerplate that goes with it.

This boilerplate, now glaringly obvious, will be refactored at some point,
since its repetition is onerous and distracting.

DEV-13159
2023-02-01 10:34:17 -05:00
Mike Gerwitz f753a23bad tamer: asg: Introduce edge from Package to Ident
Included in this diff are the corresponding changes to the graph to support
the change.  Adding the edge was easy, but we also need a way to get the
package for an identifier.  The easiest way to do that is to modify the edge
weight to include not just the target node type, but also the source.

DEV-13159
2023-02-01 10:34:17 -05:00
Mike Gerwitz 2f08985111 tamer: asg::graph::object::new_rel_dyn: Use Option
Rather than panicing at this level, let's panic at the caller, simplifying
impls and keeping them total.

This can't occur now, but an upcoming change introducing a package type will
allow for such a thing.

DEV-13159
2023-02-01 10:34:16 -05:00
Mike Gerwitz e6abd996b7 tamer: asg::graph::Asg: Non-exhaustive Debug impl
This hides information that's taking up a lot of space in the parser traces
and is not useful information.  In particular, the `index` contains a lot of
empty space due to pre-interned symbols.

The index was going to be converted into a HashMap, but that was reverted
because the tradeoff did not make sense, and so this problem remains; see
the previous commit for more information.

DEV-13159
2023-02-01 10:34:16 -05:00
Mike Gerwitz d066bb370f Revert "tamer: asg::graph::index: Use FxHashMap in place of Vec"
This reverts commit 1b7eac337cd5909c01ede3a5b3fba577898d5961.

I don't actually think this ends up being worth it in the end.  Sure, the
implementation is simpler at a glance, but it is more complex at runtime,
adding more cycles for little benefit.

There are ~220 pre-interned symbols at the time of writing, so ~880 bytes (4
bytes per symbol) are potentially wasted if _none_ of the pre-interned
symbols end up serving as identifiers in the graph.  The reality is that
some of them _will_ but, but using HashMap also introduces overhead, so in
practice, the savings is much less.  On a fairly small package, it was <100
bytes memory saving in `tamec`.  For `tameld`, it actually uses _more_
memory, especially on larger packages, because there are 10s of thousands of
symbols involved.  And we're incurring a rehashing cost on resize, unlike
this original plain `Vec` implementation.

So, I'm leaving this in the history to reference in the future or return to
it if others ask; maybe it'll be worth it in the future.
2023-02-01 10:34:16 -05:00
Mike Gerwitz 417df548cf tamer: asg::graph::index: Use FxHashMap in place of Vec
This was originally written before there were a bunch of preinterned
symbols.  Now the index vector is very sparse.

This simplifies things a bit.  If this ends up manifesting as a bottleneck
in the future, we can revisit the implementation.  While this does result in
more cycles, it's neglibable relative to the total cycle count.
2023-02-01 10:34:16 -05:00
Mike Gerwitz 055ff4a9d9 tamer: Remove graphml target
This was originally created to populate Neo4J for querying, but it has not
been utilized.  It's become a maintenance burden as I try to change the API
of and encapsulate the graph, which is important for upholding its
invariants.

This feature, or one like it, will return in the future.  I have other
related plans; we'll see if they materialize.

The graph can't be encapsulated fully just yet because of the linker; those
commits will come in the following days.

DEV-13597
2023-01-26 14:45:17 -05:00
Mike Gerwitz 8735c2fca3 tamer: asg::graph: Static- and runtime-enforced multi-kind edge ontolgoy
This allows for edges to be multiple types, and gives us two important
benefits:

  (a) Compiler-verified correctness to ensure that we don't generate graphs
      that do not adhere to the ontology; and
  (b) Runtime verification of types, so that bugs are still memory safe.

There is a lot more information in the documentation within the patch.

This took a lot of iterating to get something that was tolerable.  There's
quite a bit of boilerplate here, and maybe that'll be abstracted away better
in the future as the graph grows.

In particular, it was challenging to determine how I wanted to actually go
about narrowing and looking up edges.  Initially I had hoped to represent
the subsets as `ObjectKind`s as well so that you could use them anywhere
`ObjectKind` was expected, but that proved to be far too difficult because I
cannot return a reference to a subset of `Object` (the value would be owned
on generation).  And while in a language like C maybe I'd pad structures and
cast between them safely, since they _do_ overlap, I can't confidently do
that here since Rust's discriminant and layout are not under my control.

I tried playing around with `std::mem::Discriminant` as well, but
`discriminant` (the function) requires a _value_, meaning I couldn't get the
discriminant of a static `Object` variant without some dummy value; wasn't
worth it over `ObjectRelTy.`  We further can't assign values to enum
variants unless they hold no data.  Rust a decade from now may be different
and will be interesting to look back on this struggle.

DEV-13597
2023-01-26 14:45:14 -05:00
Mike Gerwitz 954b5a2795 Copyright year and name update
Ryan Specialty Group (RSG) rebranded to Ryan Specialty after its IPO.
2023-01-20 23:37:30 -05:00
Mike Gerwitz 1be0f2fe70 tamer: asg::object: Move into graph module
The ASG delegates certain operations to Objects so that they may enforce
their own invariants and ontology.  It is therefore important that only
objects have access to certain methods on `Asg`, otherwise those invariants
could be circumvented.

It should be noted that the nesting of this module is such that AIR should
_not_ have privileged access to the ASG---it too must utilize objects to
ensure those invariants are enforced in a single place.

DEV-13597
2023-01-20 23:37:30 -05:00
Mike Gerwitz c9746230ef tamer: asg::graph::test: Extract into own file
DEV-13597
2023-01-20 23:37:29 -05:00
Mike Gerwitz 4e3a81d7f5 tamer: asg: Bind transparent ident
This provides the initial implementation allowing an identifier to be
defined (bound to an object and made transparent).

I'm not yet entirely sure whether I'll stick with the "transparent" and
"opaque" terminology when there's also "declare" and "define", but a
`Missing` state is a type of declaration and so the distinction does still
seem to be important.

There is still work to be done on `ObjectIndex::<Ident>::bind_definition`,
which will follow.  I'm going to be balancing work to provide type-level
guarantees, since I don't have the time to go as far as I'd like.

DEV-13597
2023-01-20 23:37:29 -05:00
Mike Gerwitz 378fe3db66 tamer: asg::Asg::lookup: SymbolId=>SPair
This seems to have been an oversight from when I recently introduced SPairs
to ASG; I noticed it while working on another change and receiving back a
`DUMMY_SPAN`.

DEV-13597
2023-01-20 23:37:29 -05:00
Mike Gerwitz a9e65300fb tamer: diagnose::panic: Require thunk or static ref for diagnostic data
Some investigation into the disassembly of TAMER's binaries showed that Rust
was not able to conditionalize `expect`-like expressions as I was hoping due
to eager evaluation language semantics in combination with the use of
`format!`.

This solves the problem for the diagnostic system be creating types that
prevent this situation from occurring statically, without the need for a
lint.
2023-01-20 23:37:29 -05:00
Mike Gerwitz e6640c0019 tamer: Integrate clippy
This invokes clippy as part of `make check` now, which I had previously
avoided doing (I'll elaborate on that below).

This commit represents the changes needed to resolve all the warnings
presented by clippy.  Many changes have been made where I find the lints to
be useful and agreeable, but there are a number of lints, rationalized in
`src/lib.rs`, where I found the lints to be disagreeable.  I have provided
rationale, primarily for those wondering why I desire to deviate from the
default lints, though it does feel backward to rationalize why certain lints
ought to be applied (the reverse should be true).

With that said, this did catch some legitimage issues, and it was also
helpful in getting some older code up-to-date with new language additions
that perhaps I used in new code but hadn't gone back and updated old code
for.  My goal was to get clippy working without errors so that, in the
future, when others get into TAMER and are still getting used to Rust,
clippy is able to help guide them in the right direction.

One of the reasons I went without clippy for so long (though I admittedly
forgot I wasn't using it for a period of time) was because there were a
number of suggestions that I found disagreeable, and I didn't take the time
to go through them and determine what I wanted to follow.  Furthermore, it
was hard to make that judgment when I was new to the language and lacked
the necessary experience to do so.

One thing I would like to comment further on is the use of `format!` with
`expect`, which is also what the diagnostic system convenience methods
do (which clippy does not cover).  Because of all the work I've done trying
to understand Rust and looking at disassemblies and seeing what it
optimizes, I falsely assumed that Rust would convert such things into
conditionals in my otherwise-pure code...but apparently that's not the case,
when `format!` is involved.

I noticed that, after making the suggested fix with `get_ident`, Rust
proceeded to then inline it into each call site and then apply further
optimizations.  It was also previously invoking the thread lock (for the
interner) unconditionally and invoking the `Display` implementation.  That
is not at all what I intended for, despite knowing the eager semantics of
function calls in Rust.

Anyway, possibly more to come on that, I'm just tired of typing and need to
move on.  I'll be returning to investigate further diagnostic messages soon.
2023-01-20 23:37:29 -05:00
Mike Gerwitz f1cf35f499 tamer: asg: Add expression edges
This introduces a number of abstractions, whose concepts are not fully
documented yet since I want to see how it evolves in practice first.

This introduces the concept of edge ontology (similar to a schema) using the
type system.  Even though we are not able to determine what the graph will
look like statically---since that's determined by data fed to us at
runtime---we _can_ ensure that the code _producing_ the graph from those
data will produce a graph that adheres to its ontology.

Because of the typed `ObjectIndex`, we're also able to implement operations
that are specific to the type of object that we're operating on.  Though,
since the type is not (yet?) stored on the edge itself, it is possible to
walk the graph without looking at node weights (the `ObjectContainer`) and
therefore avoid panics for invalid type assumptions, which is bad, but I
don't think that'll happen in practice, since we'll want to be resolving
nodes at some point.  But I'll addres that more in the future.

Another thing to note is that walking edges is only done in tests right now,
and so there's no filtering or anything; once there are nodes (if there are
nodes) that allow for different outgoing edge types, we'll almost certainly
want filtering as well, rather than panicing.  We'll also want to be able to
query for any object type, but filter only to what's permitted by the
ontology.

DEV-13160
2023-01-20 23:37:29 -05:00
Mike Gerwitz 5e13c93a8f tamer: asg: New ObjectContainer for Node type
Working with the graph can be confusing with all of the layers
involved.  This begins to provide a better layer of abstraction that can
encapsulate the concept and enforce invariants.

Since I'm better able to enforce invariants now, this also removes the span
from the diagnostic message, since the invariant is now always enforced with
certainty.  I'm not removing the runtime panic, though; we can revisit that
if future profiling shows that it makes a negative impact.

DEV-13160
2023-01-20 23:37:29 -05:00
Mike Gerwitz 8786ee74fa tamer: asg::air: Expression building error cases
This addresses the two outstanding `todo!` match arms representing errors in
lowering expressions into the graph.  As noted in the comments, these errors
are unlikely to be hit when using TAME in the traditional way, since
e.g. XIR and NIR are going to catch the equivalent problems within their own
contexts (unbalanced tags and a valid expression grammar respectively).

_But_, the IR does need to stand on its own, and I further hope that some
tooling maybe can interact more directly with AIR in the future.

DEV-13160
2023-01-20 23:37:29 -05:00
Mike Gerwitz 40c941d348 tamer: asg::air::AirAggregate: Initial impl of nested exprs
This introduces a number of concepts together, again to demonstrate that
they were derived.

This introduces support for nested expressions, extending the previous
work.  It also supports error recovery for dangling expressions.

The parser states are a mess; there is a lot of duplicate code here that
needs refactoring, but I wanted to commit this first at a known-good state
so that the diff will demonstrate the need for the change that will
follow; the opportunities for abstraction are plainly visible.

The immutable stack introduced here could be generalized, if needed, in the
future.

Another important note is that Rust optimizes away the `memcpy`s for the
stack that was introduced here.  The initial Parser Context was introduced
because of `ArrayVec` inhibiting that elision, but Vec never had that
problem.  In the future, I may choose to go back and remove ArrayVec, but I
had wanted to keep memory allocation out of the picture as much as possible
to make the disassembly and call graph easier to reason about and to have
confidence that optimizations were being performed as intended.

With that said---it _should_ be eliding in tamec, since we're not doing
anything meaningful yet with the graph.  It does also elide in tameld, but
it's possible that Rust recognizes that those code paths are never taken
because tameld does nothing with expressions.  So I'll have to monitor this
as I progress and adjust accordingly; it's possible a future commit will
call BS on everything I just said.

Of course, the counter-point to that is that Rust is optimizing them away
anyway, but Vec _does_ still require allocation; I was hoping to keep such
allocation at the fringes.  But another counter-point is that it _still_ is
allocated at the fringe, when the context is initialized for the parser as
part of the lowering pipeline.  But I didn't know how that would all come
together back then.

...alright, enough rambling.

DEV-13160
2023-01-20 23:37:29 -05:00
Mike Gerwitz edbfc87a54 tamer: f::Functor: New trait
This commit is purposefully coupled with changes that utilize it to
demonstrate that the need for this abstraction has been _derived_, not
forced; TAMER doesn't aim to be functional for the sake of it, since
idiomatic Rust achieves many of its benefits without the formalisms.

But, the formalisms do occasionally help, and this is one such
example.  There is other existing code that can be refactored to take
advantage of this style as well.

I do _not_ wish to pull an existing functional dependency into TAMER; I want
to keep these abstractions light, and eliminate them as necessary, as Rust
continues to integrate new features into its core.  I also want to be able
to modify the abstractions to suit our particular needs.  (This is _not_ a
general recommendation; it's particular to TAMER and to my experience.)

This implementation of `Functor` is one such example.  While it is modeled
after Haskell in that it provides `fmap`, the primitive here is instead
`map`, with `fmap` derived from it, since `map` allows for better use of
Rust idioms.  Furthermore, it's polymorphic over _trait_ type parameters,
not method, allowing for separate trait impls for different container types,
which can in turn be inferred by Rust and allow for some very concise
mapping; this is particularly important for TAMER because of the disciplined
use of newtypes.

For example, `foo.overwrite(span)` and `foo.overwrite(name)` are both
self-documenting, and better alternatives than, say, `foo.map_span(|_|
span)` and `foo.map_symbol(|_| name)`; the latter are perfectly clear in
what they do, but lack a layer of abstraction, and are verbose.  But the
clarity of the _new_ form does rely on either good naming conventions of
arguments, or explicit type annotations using turbofish notation if
necessary.

This will be implemented on core Rust types as appropriate and as
possible.  At the time of writing, we do not yet have trait specialization,
and there's too many soundness issues for me to be comfortable enabling it,
so that limits that we can do with something like, say, a generic `Result`,
while also allowing for specialized implementations based on newtypes.

DEV-13160
2023-01-20 23:37:27 -05:00
Mike Gerwitz 0863536149 tamer: asg::Asg::get: Narrow object type
This uses `ObjectIndex` to automatically narrow the type to what is
expected.

Given that `ObjectIndex` is supposed to mean that there must be an object
with that index, perhaps the next step is to remove the `Option` from `get`
as well.

DEV-13160
2022-12-22 16:32:21 -05:00
Mike Gerwitz 6e90867212 tamer: asg::object::Object{Ref=>Index}: Associate object type
This makes the system a bit more ergonomic and introduces additional type
safety by associating the narrowed object type with the
`ObjectIndex` (previously `ObjectRef`).  Not only does this allow us to
explicitly state the type of object wherever those indices are stored, but
it also allows the API to automatically narrow to that type when operating
on it again without the caller having to worry about it.

DEV-13160
2022-12-22 15:18:08 -05:00
Mike Gerwitz 646633883f tamer: Initial concept for AIR/ASG Expr
This begins to place expressions on the graph---something that I've been
thinking about for a couple of years now, so it's interesting to finally be
doing it.

This is going to evolve; I want to get some things committed so that it's
clear how I'm moving forward.  The ASG makes things a bit awkward for a
number of reasons:

  1. I'm dealing with older code where I had a different model of doing
       things;
  2. It's mutable, rather than the mostly-functional lowering pipeline;
  3. We're dealing with an aggregate ever-evolving blob of data (the graph)
       rather than a stream of tokens; and
  4. We don't have as many type guarantees.

I've shown with the lowering pipeline that I'm able to take a mutable
reference and convert it into something that's both functional and
performant, where I remove it from its container (an `Option`), create a new
version of it, and place it back.  Rust is able to optimize away the memcpys
and such and just directly manipulate the underlying value, which is often a
register with all of the inlining.

_But_ this is a different scenario now.  The lowering pipeline has a narrow
context.  The graph has to keep hitting memory.  So we'll see how this
goes.  But it's most important to get this working and measure how it
performs; I'm not trying to prematurely optimize.  My attempts right now are
for the way that I wish to develop.

Speaking to #4 above, it also sucks that I'm not able to type the
relationships between nodes on the graph.  Rather, it's not that I _can't_,
but a project to created a typed graph library is beyond the scope of this
work and would take far too much time.  I'll leave that to a personal,
non-work project.  Instead, I'm going to have to narrow the type any time
the graph is accessed.  And while that sucks, I'm going to do my best to
encapsulate those details to make it as seamless as possible API-wise.  The
performance hit of performing the narrowing I'm hoping will be very small
relative to all the business logic going on (a single cache miss is bound to
be far more expensive than many narrowings which are just integer
comparisons and branching)...but we'll see.  Introducing branching sucks,
but branch prediction is pretty damn good in modern CPUs.

DEV-13160
2022-12-22 14:33:28 -05:00
Mike Gerwitz 0b2e563cdb tamer: asg: Associate spans with identifiers and introduce diagnostics
This ASG implementation is a refactored form of original code from the
proof-of-concept linker, which was well before the span and diagnostic
implementations, and well before I knew for certain how I was going to solve
that problem.

This was quite the pain in the ass, but introduces spans to the AIR tokens
and graph so that we always have useful diagnostic information.  With that
said, there are some important things to note:

  1. Linker spans will originate from the `xmlo` files until we persist
     spans to those object files during `tamec`'s compilation.  But it's
     better than nothing.
  2. Some additional refactoring is still needed for consistency, e.g. use
     of `SPair`.
  3. This is just a preliminary introduction.  More refactoring will come as
     tamec is continued.

DEV-13041
2022-12-16 14:44:38 -05:00
Mike Gerwitz b084e23497 tamer: Refactor asg_builder into obj::xmlo::lower and asg::air
This finally uses `parse` all the way up to aggregation into the ASG, as can
be seen by the mess in `poc`.  This will be further simplified---I just need
to get this committed so that I can mentally get it off my plate.  I've been
separating this commit into smaller commits, but there's a point where it's
just not worth the effort anymore.  I don't like making large changes such
as this one.

There is still work to do here.  First, it's worth re-mentioning that
`poc` means "proof-of-concept", and represents things that still need a
proper home/abstraction.

Secondly, `poc` is retrieving the context of two parsers---`LowerContext`
and `Asg`.  The latter is desirable, since it's the final aggregation point,
but the former needs to be eliminated; in particular, packages need to be
worked into the ASG so that `found` can be removed.

Recursively loading `xmlo` files still happens in `poc`, but the compiler
will need this as well.  Once packages are on the ASG, along with their
state, that responsibility can be generalized as well.

That will then simplify lowering even further, to the point where hopefully
everything has the same shape (once final aggregation has an abstraction),
after which we can then create a final abstraction to concisely stitch
everything together.  Right now, Rust isn't able to infer `S` for
`Lower<S, LS>`, which is unfortunate, but we'll be able to help it along
with a more explicit abstraction.

DEV-11864
2022-05-27 13:51:29 -04:00
Mike Gerwitz 958a707e02 tamer: asg: Hoist Root from Ident into Object
This was always the intent, but I didn't have a higher-level object
yet.  This removes all the awkwardness that existed with working the root
in as an identifier.

DEV-11864
2022-05-19 12:48:43 -04:00
Mike Gerwitz 6252758730 tamer: asg::Object: Introduce Object::Ident
This wraps `Ident` in a new `Object` variant and modifies `Asg` so that its
nodes are of type `Object`.

This unfortunately requires runtime type checking.  Whether or not that's
worth alleviating in the future depends on a lot of different things, since
it'll require my own graph implementation, and I have to focus on other
things right now.  Maybe it'll be worth it in the future.

Note that this also gets rid of some doc examples that simply aren't worth
maintaining as the API evolves.

DEV-11864
2022-05-19 12:33:59 -04:00
Mike Gerwitz ebf1de5a60 tamer: asg::Ident{Object=>}: Rename
I think this may have been renamed _from_ `Ident` some time ago, but I'm too
lazy to check.  In any case, the name is redundant.

DEV-11864
2022-05-19 11:17:04 -04:00
Mike Gerwitz eae194abc6 tamer: asg::object: Merge into asg::ident
Everything in this file relates to identifiers, and I'm about to introduce a
higher-level object, one of which may be an identifier.

DEV-11864
2022-05-19 11:05:20 -04:00
Mike Gerwitz 07d2ec1ffb tamer: Move Dim and {Sym=>}Dtype into num module
A previous commit mentioned that there's not a place for `Dim`, and
duplicated it between `asg` and `xmlo`.  Well, `Dtype` is also needed in
both, and so here's a home for now.

`Dtype` has always been an inappropriate detail for the system and will one
day be removed entirely in favor of higher-level types; the machine
representation is up to the compiler to decide.

DEV-11864
2022-05-19 10:39:21 -04:00
Mike Gerwitz 8948452b71 tamer: asg::ident::Dim: Narrow type
This matches xmlo::Dim, and could be the same thing, if we can find a home
for it in the future; it's not worth creating such a home right now when I'm
not yet sure what else ought to live there; the duplication may be fine.

The conversion from xmlo needs to be moved, and `Dim` is going to be used
for more than just identifiers (expressions will have type inference
performed).

DEV-11864
2022-05-19 09:32:43 -04:00
Mike Gerwitz 3e277270a7 tamer: asg: Track roots on graph
Previously, since the graph contained only identifiers, discovered roots
were stored in a separate vector and exposed to the caller.  This not only
leaked details, but added complexity; this was left over from the
refactoring of the proof-of-concept linker some time ago.

This moves the root management into the ASG itself, mostly, with one item
being left over for now in the asg_builder (eligibility classifications).

There are two roots that were added automatically:

  - __yield
  - __worksheet

The former has been removed and is now expected to be explicitly mapped in
the return map, which is now enforced with an extern in `core/base`.  This
is still special, in the sense that it is explicitly referenced by the
generated code, but there's nothing inherently special about it and I'll
continue to generalize it into oblivion in the future, such that the final
yield is just a convention.

`__worksheet` is the only symbol of type `IdentKind::Worksheet`, and so that
was generalized just as the meta and map entries were.

The goal in the future will be to have this more under the control of the
source language, and to consolodate individual roots under packages, so that
the _actual_ roots are few.

As far as the actual ASG goes: this introduces a single root node that is
used as the sole reference for reachability analysis and topological
sorting.  The edges of that root node replace the vector that was removed.

DEV-11864
2022-05-17 10:42:05 -04:00
Mike Gerwitz 34eb994a0d tamer: asg::Asg::set_fragment: {ObjectRef=>SymbolId}
In the actual implementation (outside of tests), this is always looking up
before adding the symbol.  This will simplify the API, while still retaining
errors, since the identifier will fail the state transition if the
identifier did not exist before attempting to set a fragment.  So while this
is slower in microbenchmarks, this has no effect on real-world performance.

Further, I'm refactoring toward a streaming ASG aggregation, which is a lot
easier if we do not need to perform lookups in a separate step from the
ASG's primitives.

DEV-11864
2022-05-16 13:14:27 -04:00
Mike Gerwitz d87006391e tamer: asg::object: Remove IdentObjectState, IdentObjectData
These traits are no longer necessary now that I'm using concrete types; they
just add unnecessary noise and confusion as I attempt to further refactor.

Don't abstract prematurely.

DEV-11864
2022-05-12 16:31:36 -04:00
Mike Gerwitz 3748762d31 tamer: asg::graph::Asg: Remove type parameter O
This removes the generic on the Asg (which was formerly BaseAsg),
hard-coding `IdentObject`, which will further evolve.  This makes the IR an
actual concrete IR rather than an abstract data structure.

These tests bring me back a bit, since they were written as I was still
becoming familiar with Rust.

DEV-11864
2022-05-12 15:46:17 -04:00
Mike Gerwitz f2c5443176 tamer: asg: Remove generic Asg, rename {Base=>}Asg
This is the beginning of an incremental refactoring to remove generics, to
simplify the ASG.  When I initially wrote the linker, I wasn't sure what
direction I was going in, but I was also negatively influenced by more
traditional approaches to both design and unit testing.

If we're going to call the ASG an IR, then it needs to be one---if the core
of the IR is generic, then it's more like an abstract data structure than
anything.  We can abstract around the IR to slice it up into components that
are a little easier to reason about and understand how responsibilities are
segregated.

DEV-11864
2022-05-11 16:47:13 -04:00
Mike Gerwitz 1ad2fb1dc8 Copyright year update 2022
RSG (Ryan Specialty Group) recently announced a rename to Ryan Specialty (no
"Group"), but I'm not sure if the legal name has been changed yet or not, so
I'll wait on that.
2022-05-03 14:14:29 -04:00
Mike Gerwitz 4c5b860195 tamer: Remove Ix generic from ASG
This is simply not worth it; the size is not going to be the bottleneck (at
least any time soon) and the generic not only pollutes all the things that
will use ASG in the near future, but is also incompatible with the SymbolId
default that is used everywhere; if we have to force it to 32 bits anyway,
then we may as well just default it right off the bat.

I thought that this seemed like a good idea at the time, and saving bits is
certainly tempting, but it was premature.
2022-01-14 10:21:49 -05:00
Mike Gerwitz 428d508be4 tamer: {ir::=>}{asg, xir}
See the previous commit.  There is no sense in some common "IR" namespace,
since those IRs should live close to whatever system whose data they
represent.

In the case of these, they are general IRs that can apply to many different
parts of the system.  If that proves to be a false statement, they'll be
moved.

DEV-10863
2021-11-04 16:13:27 -04:00