Commit Graph

5 Commits (1be0f2fe7075fc3c7ae5b74156036d9e144c8e7f)

Author SHA1 Message Date
Mike Gerwitz 4e3a81d7f5 tamer: asg: Bind transparent ident
This provides the initial implementation allowing an identifier to be
defined (bound to an object and made transparent).

I'm not yet entirely sure whether I'll stick with the "transparent" and
"opaque" terminology when there's also "declare" and "define", but a
`Missing` state is a type of declaration and so the distinction does still
seem to be important.

There is still work to be done on `ObjectIndex::<Ident>::bind_definition`,
which will follow.  I'm going to be balancing work to provide type-level
guarantees, since I don't have the time to go as far as I'd like.

DEV-13597
2023-01-20 23:37:29 -05:00
Mike Gerwitz 8786ee74fa tamer: asg::air: Expression building error cases
This addresses the two outstanding `todo!` match arms representing errors in
lowering expressions into the graph.  As noted in the comments, these errors
are unlikely to be hit when using TAME in the traditional way, since
e.g. XIR and NIR are going to catch the equivalent problems within their own
contexts (unbalanced tags and a valid expression grammar respectively).

_But_, the IR does need to stand on its own, and I further hope that some
tooling maybe can interact more directly with AIR in the future.

DEV-13160
2023-01-20 23:37:29 -05:00
Mike Gerwitz 646633883f tamer: Initial concept for AIR/ASG Expr
This begins to place expressions on the graph---something that I've been
thinking about for a couple of years now, so it's interesting to finally be
doing it.

This is going to evolve; I want to get some things committed so that it's
clear how I'm moving forward.  The ASG makes things a bit awkward for a
number of reasons:

  1. I'm dealing with older code where I had a different model of doing
       things;
  2. It's mutable, rather than the mostly-functional lowering pipeline;
  3. We're dealing with an aggregate ever-evolving blob of data (the graph)
       rather than a stream of tokens; and
  4. We don't have as many type guarantees.

I've shown with the lowering pipeline that I'm able to take a mutable
reference and convert it into something that's both functional and
performant, where I remove it from its container (an `Option`), create a new
version of it, and place it back.  Rust is able to optimize away the memcpys
and such and just directly manipulate the underlying value, which is often a
register with all of the inlining.

_But_ this is a different scenario now.  The lowering pipeline has a narrow
context.  The graph has to keep hitting memory.  So we'll see how this
goes.  But it's most important to get this working and measure how it
performs; I'm not trying to prematurely optimize.  My attempts right now are
for the way that I wish to develop.

Speaking to #4 above, it also sucks that I'm not able to type the
relationships between nodes on the graph.  Rather, it's not that I _can't_,
but a project to created a typed graph library is beyond the scope of this
work and would take far too much time.  I'll leave that to a personal,
non-work project.  Instead, I'm going to have to narrow the type any time
the graph is accessed.  And while that sucks, I'm going to do my best to
encapsulate those details to make it as seamless as possible API-wise.  The
performance hit of performing the narrowing I'm hoping will be very small
relative to all the business logic going on (a single cache miss is bound to
be far more expensive than many narrowings which are just integer
comparisons and branching)...but we'll see.  Introducing branching sucks,
but branch prediction is pretty damn good in modern CPUs.

DEV-13160
2022-12-22 14:33:28 -05:00
Mike Gerwitz b084e23497 tamer: Refactor asg_builder into obj::xmlo::lower and asg::air
This finally uses `parse` all the way up to aggregation into the ASG, as can
be seen by the mess in `poc`.  This will be further simplified---I just need
to get this committed so that I can mentally get it off my plate.  I've been
separating this commit into smaller commits, but there's a point where it's
just not worth the effort anymore.  I don't like making large changes such
as this one.

There is still work to do here.  First, it's worth re-mentioning that
`poc` means "proof-of-concept", and represents things that still need a
proper home/abstraction.

Secondly, `poc` is retrieving the context of two parsers---`LowerContext`
and `Asg`.  The latter is desirable, since it's the final aggregation point,
but the former needs to be eliminated; in particular, packages need to be
worked into the ASG so that `found` can be removed.

Recursively loading `xmlo` files still happens in `poc`, but the compiler
will need this as well.  Once packages are on the ASG, along with their
state, that responsibility can be generalized as well.

That will then simplify lowering even further, to the point where hopefully
everything has the same shape (once final aggregation has an abstraction),
after which we can then create a final abstraction to concisely stitch
everything together.  Right now, Rust isn't able to infer `S` for
`Lower<S, LS>`, which is unfortunate, but we'll be able to help it along
with a more explicit abstraction.

DEV-11864
2022-05-27 13:51:29 -04:00
Mike Gerwitz f2c5443176 tamer: asg: Remove generic Asg, rename {Base=>}Asg
This is the beginning of an incremental refactoring to remove generics, to
simplify the ASG.  When I initially wrote the linker, I wasn't sure what
direction I was going in, but I was also negatively influenced by more
traditional approaches to both design and unit testing.

If we're going to call the ASG an IR, then it needs to be one---if the core
of the IR is generic, then it's more like an abstract data structure than
anything.  We can abstract around the IR to slice it up into components that
are a little easier to reason about and understand how responsibilities are
segregated.

DEV-11864
2022-05-11 16:47:13 -04:00