Commit Graph

11 Commits (15ff00b3cffea2893e552bba7d2c01e67f17a908)

Author SHA1 Message Date
Mike Gerwitz 15ff00b3cf tamer: sym: Only prefill 32-bit global interner
This is the interner that is intended to be used with the majority of the
system; the 16-bit interner is left around for the moment, but will likely
later become specialized.
2021-09-23 16:11:17 -04:00
Mike Gerwitz e91aeef478 tamer: Remove Ix generalization throughout system
This had the writing on the wall all the same as the `'i` interner lifetime
that came before it.  It was too much of a maintenance burden trying to
accommodate both 16-bit and 32-bit symbols generically.

There is a situation where we do still want 16-bit symbols---the
`Span`.  Therefore, I have left generic support for symbol sizes, as well as
the different global interners, but `SymbolId` now defaults to 32-bit, as
does `Asg`.  Further, the size parameter has been removed from the rest of
the code, with the exception of `Span`.

This cleans things up quite a bit, and is much nicer to work with.  If we
want 16-bit symbols in the future for packing to increase CPU cache
performance, we can handle that situation then in that specific case; it's a
premature optimization that's not at all worth the effort here.
2021-09-23 14:52:54 -04:00
Mike Gerwitz ed245bb099 tamer: sym::prefill: Initial typed static symbol concept
We'll see how the syntax evolves over time.  It's not ideal to have to
specify the type, rather than having the compiler infer it, but I don't much
feel like getting into my first procedural macro right now, so we'll stick
with this approach for the time being.

This will set the stage to be able to safely e.g. create QNames statically
at compile-time and would allow us to make any attempts to bypass it
unsafe.
2021-09-23 00:37:39 -04:00
Mike Gerwitz b972b0b202 tamer: sym::StaticSymbolId: Introduce
Previously, we were allocating only u32 versions of `SymbolId` for the
statically allocated symbols.  This introduces a new symbol type with a very
small datatype (8 bits) that is able to cast into any `SymbolId`.  This is
explained in the docs.

We'll be taking this typing further in future commits so that static symbols
are better-suited for compile-time guarantees for static newtype
construction.

DEV-10710
2021-09-22 21:37:06 -04:00
Mike Gerwitz 366fef714b tamer: sym::prefill: Introduce static symbols
This is the beginning of static symbols, which is becoming increasing
necessary as it's quite a pain to have to deal with interning static strings
any place they're used.

It's _more_ of a pain to do that in conjunction with newtypes (e.g. `QName`,
`AttValue`, etc) that make use of `SymbolId`; this will allow us to
construct _those_ statically as well, and additional work to support that
will be coming up.

DEV-10701
2021-09-22 16:08:40 -04:00
Mike Gerwitz 1cdb3fbbc5 tamer: tameld: Skip fragment unescaping only to re-escape on write
Fragments' text were unescaped on reading, producing an owned String and
spending time parsing the text to unescape.  We were then copying that into
an internement pool (so, copying twice, effectively).

Further, we were then _re-escaping_ on write.

This was all wasteful, since we do not do any manipulation of the fragment
before outputting to the xmle file; we know that Saxon produced properly
escaped XML to begin with, and can trust to propagate it.

This also introduces a new global `clone_uninterned_utf8_unchecked` method.

In profiling this change, I tested (a) before this change, (b) after writing
without escaping, and (c) after both reading escaped and writing without
escaping.

     (a)              (b)              (c)
  sec   mem (B)    sec     B        sec     B
0:00.95 47896 -> 0:00.91 47988 -> 0:00.87 48288
0:00.40 30176 -> 0:00.37 25656 -> 0:00.36 25788
0:00.39 45672 -> 0:00.37 45756 -> 0:00.35 34952
0:00.39 20716 -> 0:00.38 19604 -> 0:00.36 19956
0:00.33 16836 -> 0:00.32 16988 -> 0:00.31 16892
0:00.23 15268 -> 0:00.23 15236 -> 0:00.22 15312
0:00.44 20780 -> 0:00.44 20048 -> 0:00.41 20148
0:00.54 44516 -> 0:00.50 36964 -> 0:00.49 36728
0:00.62 55976 -> 0:00.57 46204 -> 0:00.54 41468
0:00.31 28016 -> 0:00.30 27308 -> 0:00.28 23844
0:00.23 15388 -> 0:00.22 15316 -> 0:00.21 15304
0:00.05 4888  -> 0:00.05 4760  -> 0:00.05 4948
0:00.41 19756 -> 0:00.41 19852 -> 0:00.40 19992
0:00.47 20828 -> 0:00.46 20844 -> 0:00.44 20968
0:00.27 18152 -> 0:00.26 18184 -> 0:00.25 18312

Interestingly, the peak memory usage increases very slightly between the
second and third steps (though decreases from the first), likely because the
raw (encoded) is larger than the unencoded text (e.g. `>` takes more
space than `>`).
2021-08-18 11:39:06 -04:00
Mike Gerwitz f97141f5c5 tamer: tameld: Use uninterned symbols for reader
Fragments were previously represented by `String` to avoid the cost of
interning (hashing and copying).  This change modifies it to use uninterned
symbols, which does still have a copy overhead but it does not hash.

Initial tests shows a small performance decrease of about 15% and a small
memory increase of similar proportion.  However, once I realized that I was
not clearing buffers from quick_xml events and implemented that change in a
previous commit, this change ended up being approximately on par with
`String`, despite the copying of some pretty large fragments.

YMMV, though, and perhaps on less powerful systems time may increase
slightly.

The upcoming XIR (XML IR) was originally going to support both owned strings
and symbols, but now we'll just use uninterned symbols; I can't rationalize
complicating the API at this time when it will provide an almost
imperceivable performance benefit.  If ever that changes in the future,
that change will be entertained.

The end result is that the fate of a fragment's underlying memory is
determined by whatever is processing the data, _not_ by the API itself---the
API was previously forcing use of a String, whereas now it's up to the
caller to determine whether we want comparable interns.  For fragments,
that's not likely ever to be the case, especially considering that the
representation will change so drastically in the future.
2021-08-16 14:05:32 -04:00
Mike Gerwitz ce233ac01d tamer: sym: Uninterned symbols
This adds support for uninterned symbols.  This came about as I was creating
Xir (not yet committed) where I had to decide if I wanted `SymbolId` for all
values, even though some values (e.g. large text blocks like compiled code
fragments for xmle files) will never be compared, and so would be wastefull
hashed.

Previous IRs used `String`, but that was clumsy; see documentation in this
commit for rationale.
2021-08-13 22:54:04 -04:00
Mike Gerwitz 29ab4b9bfc tamer: sym: Disallow SymbolId construction outside of module
SymboldIds must only be constructed by interners, otherwise we lose
confidence in the type.

This offers an associated function to construct raw SymbolIds from integers
for testing purposes.
2021-08-13 11:54:11 -04:00
Mike Gerwitz 9deb393bfd tamer: Global interners
This is a major change, and I apologize for it all being in one commit.  I
had wanted to break it up, but doing so would have required a significant
amount of temporary work that was not worth doing while I'm the only one
working on this project at the moment.

This accomplishes a number of important things, now that I'm preparing to
write the first compiler frontend for TAMER:

  1. `Symbol` has been removed; `SymbolId` is used in its place.
  2. Consequently, symbols use 16 or 32 bits, rather than a 64-bit pointer.
  3. Using symbols no longer requires dereferencing.
  4. **Lifetimes no longer pollute the entire system! (`'i`)**
  5. Two global interners are offered to produce `SymbolStr` with `'static`
     lifetimes, simplfiying lifetime management and borrowing where strings
     are still needed.
  6. A nice API is provided for interning and lookups (e.g. "foo".intern())
     which makes this look like a core feature of Rust.

Unfortunately, making this change required modifications to...virtually
everything.  And that serves to emphasize why this change was needed:
_everything_ used symbols, and so there's no use in not providing globals.

I implemented this in a way that still provides for loose coupling through
Rust's trait system.  Indeed, Rustc offers a global interner, and I decided
not to go that route initially because it wasn't clear to me that such a
thing was desirable.  It didn't become apparent to me, in fact, until the
recent commit where I introduced `SymbolIndexSize` and saw how many things
had to be touched; the linker evolved so rapidly as I was trying to learn
Rust that I lost track of how bad it got.

Further, this shows how the design of the internment system was a bit
naive---I assumed certain requirements that never panned out.  In
particular, everything using symbols stored `&'i Symbol<'i>`---that is, a
reference (usize) to an object containing an index (32-bit) and a string
slice (128-bit).  So it was a reference to a pretty large value, which was
allocated in the arena alongside the interned string itself.

But, that was assuming that something would need both the symbol index _and_
a readily available string.  That's not the case.  In fact, it's pretty
clear that interning happens at the beginning of execution, that `SymbolId`
is all that's needed during processing (unless an error occurs; more on that
below); and it's not until _the very end_ that we need to retrieve interned
strings from the pool to write either to a file or to display to the
user.  It was horribly wasteful!

So `SymbolId` solves the lifetime issue in itself for most systems, but it
still requires that an interner be available for anything that needs to
create or resolve symbols, which, as it turns out, is still a lot of
things.  Therefore, I decided to implement them as thread-local static
variables, which is very similar to what Rustc does itself (Rustc's are
scoped).  TAMER does not use threads, so the resulting `'static` lifetime
should be just fine for now.  Eventually I'd like to implement `!Send` and
`!Sync`, though, to prevent references from escaping the thread (as noted in
the patch); I can't do that yet, since the feature has not yet been
stabalized.

In the end, this leaves us with a system that's much easier to use and
maintain; hopefully easier for newcomers to get into without having to deal
with so many complex lifetimes; and a nice API that makes it a pleasure to
work with symbols.

Admittedly, the `SymbolIndexSize` adds some complexity, and we'll see if I
end up regretting that down the line, but it exists for an important reason:
the `Span` and other structures that'll be introduced need to pack a lot of
data into 64 bits so they can be freely copied around to keep lifetimes
simple without wreaking havoc in other ways, but a 32-bit symbol size needed
by the linker is too large for that.  (Actually, the linker doesn't yet need
32 bits for our systems, but it's going to in the somewhat near future
unless we optimize away a bunch of symbols...but I'd really rather not have
the linker hit a limit that requires a lot of code changes to resolve).

Rustc uses interned spans when they exceed 8 bytes, but I'd prefer to avoid
that for now.  Most systems can just use on of the `PkgSymbolId` or
`ProgSymbolId` type aliases and not have to worry about it.  Systems that
are actually shared between the compiler and the linker do, though, but it's
not like we don't already have a bunch of trait bounds.

Of course, as we implement link-time optimizations (LTO) in the future, it's
possible most things will need the size and I'll grow frustrated with that
and possibly revisit this.  We shall see.

Anyway, this was exhausting...and...onward to the first frontend!
2021-08-11 14:24:55 -04:00
Mike Gerwitz 71011f5724 tamer: sym: Split into multiple modules
This helps to organize a bit better as I prepare to introduce singleton
interners.
2021-08-02 23:54:37 -04:00