137 lines
3.7 KiB
Rust
137 lines
3.7 KiB
Rust
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// XIRT attributes
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//
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// Copyright (C) 2014-2021 Ryan Specialty Group, LLC.
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//
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// This file is part of TAME.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//! XIRT attributes.
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//!
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//! Attributes are represented by [`Attr`].
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//!
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//! See [parent module](super) for additional documentation.
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mod parse;
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use super::QName;
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use crate::{span::Span, sym::SymbolId};
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use std::fmt::Display;
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pub use parse::{AttrParseError, AttrParseState};
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/// Element attribute.
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#[derive(Debug, Clone, Eq, PartialEq)]
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pub struct Attr {
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name: QName,
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value: SymbolId,
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/// Spans for the attribute name and value respectively.
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span: (Span, Span),
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}
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impl Attr {
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/// Construct a new simple attribute with a name, value, and respective
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/// [`Span`]s.
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#[inline]
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pub fn new(name: QName, value: SymbolId, span: (Span, Span)) -> Self {
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Self { name, value, span }
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}
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/// Attribute name.
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#[inline]
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pub fn name(&self) -> QName {
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self.name
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}
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/// Retrieve the value from the attribute.
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///
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/// Since [`SymbolId`] implements [`Copy`],
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/// this returns an owned value.
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#[inline]
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pub fn value(&self) -> SymbolId {
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self.value
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}
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}
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impl Display for Attr {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(f, "`@{}=\"{}\"` at {}", self.name, self.value, self.span.0)
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}
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}
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/// List of attributes.
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///
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/// Attributes are ordered in XIR so that this IR will be suitable for code
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/// formatters and linters.
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///
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/// This abstraction will allow us to manipulate the internal data so that
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/// it is suitable for a particular task in the future
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/// (e.g. O(1) lookups by attribute name).
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#[derive(Debug, Clone, Eq, PartialEq, Default)]
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pub struct AttrList {
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attrs: Vec<Attr>,
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}
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impl AttrList {
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/// Construct a new, empty attribute list.
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pub fn new() -> Self {
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Self { attrs: vec![] }
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}
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/// Add an attribute to the end of the attribute list.
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pub fn push(mut self, attr: Attr) -> Self {
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self.attrs.push(attr);
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self
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}
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/// Search for an attribute of the given `name`.
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///
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/// _You should use this method only when a linear search makes sense._
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///
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/// This performs an `O(n)` linear search in the worst case.
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/// Future implementations may perform an `O(1)` lookup under certain
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/// circumstances,
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/// but this should not be expected.
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pub fn find(&self, name: QName) -> Option<&Attr> {
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self.attrs.iter().find(|attr| attr.name() == name)
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}
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/// Returns [`true`] if the list contains no attributes.
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pub fn is_empty(&self) -> bool {
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self.attrs.is_empty()
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}
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}
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impl From<Vec<Attr>> for AttrList {
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fn from(attrs: Vec<Attr>) -> Self {
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AttrList { attrs }
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}
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}
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impl FromIterator<Attr> for AttrList {
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fn from_iter<T: IntoIterator<Item = Attr>>(iter: T) -> Self {
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iter.into_iter().collect::<Vec<Attr>>().into()
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}
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}
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impl<const N: usize> From<[Attr; N]> for AttrList {
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fn from(attrs: [Attr; N]) -> Self {
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AttrList {
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attrs: attrs.into(),
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}
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}
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}
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// See [`super::test`] for tests related to attributes.
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