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easejs/lib/class.js

474 lines
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JavaScript

/**
* Contains basic inheritance mechanism
*
* Copyright (C) 2010 Mike Gerwitz
*
* This file is part of ease.js.
*
* ease.js is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* @author Mike Gerwitz
* @package core
*/
var util = require( __dirname + '/util' ),
class_builder = require( __dirname + '/class_builder' )
;
/**
* This module may be invoked in order to provide a more natural looking class
* definition mechanism
*
* This may not be used to extend existing classes. To extend an existing class,
* use the class's extend() method. If unavailable (or extending a non-ease.js
* class/object), use the module's extend() method.
*
* @param {string=} name optional name
* @param {Object} def class definition
*
* @return {Class} new class
*/
module.exports = function()
{
var type = typeof arguments[ 0 ],
result = null
;
switch ( type )
{
// anonymous class
case 'object':
result = createAnonymousClass.apply( null, arguments );
break;
// named class
case 'string':
result = createNamedClass.apply( null, arguments );
break;
default:
// we don't know what to do!
throw TypeError(
"Expecting anonymous class definition or named class definition"
);
}
return result;
};
/**
* Creates a class, inheriting either from the provided base class or the
* default base class
*
* @param {Object} base object to extend (extends Class by default)
*
* @return {Object} extended class
*/
module.exports.extend = function( base )
{
return extend.apply( this, arguments );
};
/**
* Implements an interface or set of interfaces
*
* @param {...Interface} interfaces interfaces to implement
*
* @return {Class} new class containing interface abstractions
*/
module.exports.implement = function()
{
// implement on empty base
return createImplement(
null,
Array.prototype.slice.call( arguments )
);
};
/**
* Determines whether the provided object is a class created through ease.js
*
* @param {Object} obj object to test
*
* @return {boolean} true if class (created through ease.js), otherwise false
*/
module.exports.isClass = function( obj )
{
obj = obj || {};
return ( obj.prototype instanceof class_builder.ClassBase )
? true
: false
;
};
/**
* Determines whether the provided object is an instance of a class created
* through ease.js
*
* @param {Object} obj object to test
*
* @return {boolean} true if instance of class (created through ease.js),
* otherwise false
*/
module.exports.isClassInstance = function( obj )
{
obj = obj || {};
return ( obj instanceof class_builder.ClassBase )
? true
: false;
};
/**
* Determines if the class is an instance of the given type
*
* The given type can be a class, interface, trait or any other type of object.
* It may be used in place of the 'instanceof' operator and contains additional
* enhancements that the operator is unable to provide due to prototypal
* restrictions.
*
* @param {Object} type expected type
* @param {Object} instance instance to check
*
* @return {boolean} true if instance is an instance of type, otherwise false
*/
module.exports.isInstanceOf = class_builder.isInstanceOf;
/**
* Alias for isInstanceOf()
*
* May read better in certain situations (e.g. Cat.isA( Mammal )) and more
* accurately conveys the act of inheritance, implementing interfaces and
* traits, etc.
*/
module.exports.isA = module.exports.isInstanceOf;
/**
* Creates a new anonymous Class from the given class definition
*
* @param {Object} def class definition
*
* @return {Class} new anonymous class
*/
function createAnonymousClass( def )
{
// ensure we have the proper number of arguments (if they passed in
// too many, it may signify that they don't know what they're doing,
// and likely they're not getting the result they're looking for)
if ( arguments.length > 1 )
{
throw Error(
"Expecting one argument for anonymous Class definition; " +
arguments.length + " given."
);
}
return extend( def );
}
/**
* Creates a new named Class from the given class definition
*
* @param {string} name class name
* @param {Object} def class definition
*
* @return {Class} new named class
*/
function createNamedClass( name, def )
{
// if too many arguments were provided, it's likely that they're
// expecting some result that they're not going to get
if ( arguments.length > 2 )
{
throw Error(
"Expecting at most two arguments for definition of named Class '" +
name + "'; " + arguments.length + " given."
);
}
// if no definition was given, return a staging object, to apply the name to
// the class once it is actually created
if ( def === undefined )
{
return createStaging( name );
}
// the definition must be an object
else if ( typeof def !== 'object' )
{
throw TypeError(
"Unexpected value for definition of named Class '" + name +
"'; object expected"
);
}
// add the name to the definition
def.__name = name;
return extend( def );
}
/**
* Creates a staging object to stage a class name
*
* The class name will be applied to the class generated by operations performed
* on the staging object. This allows applying names to classes that need to be
* extended or need to implement interfaces.
*
* @param {string} cname desired class name
*
* @return {Object} object staging the given class name
*/
function createStaging( cname )
{
return {
extend: function()
{
var args = Array.prototype.slice.apply( arguments );
// extend() takes a maximum of two arguments. If only one
// argument is provided, then it is to be the class definition.
// Otherwise, the first argument is the supertype and the second
// argument is the class definition. Either way you look at it,
// the class definition is always the final argument.
//
// We want to add the name to the definition.
args[ args.length - 1 ].__name = cname;
return extend.apply( null, args );
},
implement: function()
{
// implement on empty base, providing the class name to be used once
// extended
return createImplement(
null,
Array.prototype.slice.call( arguments ),
cname
);
},
};
}
/**
* Creates an intermediate object to permit implementing interfaces
*
* This object defers processing until extend() is called. This intermediate
* object ensures that a usable class is not generated until after extend() is
* called, as it does not make sense to create a class without any
* body/definition.
*
* @param {Object} base base class to implement atop of, or null
* @param {Array} ifaces interfaces to implement
* @param {string=} cname optional class name once extended
*
* @return {Object} intermediate implementation object
*/
function createImplement( base, ifaces, cname )
{
// Defer processing until after extend(). This also ensures that implement()
// returns nothing usable.
return {
extend: function()
{
var args = Array.prototype.slice.call( arguments ),
def = args.pop(),
ext_base = args.pop()
;
// if any arguments remain, then they likely misunderstood what this
// method does
if ( args.length > 0 )
{
throw Error(
"Expecting no more than two arguments for extend()"
);
}
// if a base was already provided for extending, don't allow them to
// give us yet another one (doesn't make sense)
if ( base && ext_base )
{
throw Error(
"Cannot override parent " + base.toString() + " with " +
ext_base.toString() + " via extend()"
);
}
// if a name was provided, use it
if ( cname )
{
def.__name = cname;
}
// If a base was provided when createImplement() was called, use
// that. Otherwise, use the extend() base passed to this function.
// If neither of those are available, extend from an empty class.
ifaces.push( base || ext_base || extend( {} ) );
return extend.apply( null, [
implement.apply( this, ifaces ),
def
] );
},
};
}
/**
* Mimics class inheritance
*
* This method will mimic inheritance by setting up the prototype with the
* provided base class (or, by default, Class) and copying the additional
* properties atop of it.
*
* The class to inherit from (the first argument) is optional. If omitted, the
* first argument will be considered to be the properties list.
*
* @return {Object} extended class
*/
function extend()
{
// set up the new class
var new_class = class_builder.build.apply( null, arguments );
// set up some additional convenience props
setupProps( new_class );
// lock down the new class (if supported) to ensure that we can't add
// members at runtime
util.freeze( new_class );
return new_class;
}
/**
* Implements interface(s) into an object
*
* This will copy all of the abstract methods from the interface and merge it
* into the given object.
*
* @param {Object} base base object
* @param {...Interface} interfaces interfaces to implement into dest
*
* @return {Object} destination object with interfaces implemented
*/
var implement = function()
{
var args = Array.prototype.slice.call( arguments ),
dest = {},
base = args.pop(),
len = args.length,
arg = null,
abstract_list = [],
implemented = [];
// add each of the interfaces
for ( var i = 0; i < len; i++ )
{
arg = args[ i ];
// copy all interface methods to the class (does not yet deep copy)
util.propParse( arg.prototype, {
method: function( name, func, is_abstract, keywords )
{
dest[ name ] = func;
},
} );
implemented.push( arg );
}
// create a new class with the implemented abstract methods
var class_new = module.exports.extend( base, dest );
class_builder.getMeta( class_new ).implemented = implemented;
return class_new;
}
/**
* Sets up common properties for the provided function (class)
*
* @param {function()} func function (class) to set up
*
* @return {undefined}
*/
function setupProps( func )
{
attachExtend( func );
attachImplement( func );
}
/**
* Attaches extend method to the given function (class)
*
* @param {Function} func function (class) to attach method to
*
* @return {undefined}
*/
function attachExtend( func )
{
/**
* Shorthand for extending classes
*
* This method can be invoked on the object, rather than having to call
* Class.extend( this ).
*
* @param {Object} props properties to add to extended class
*
* @return {Object} extended class
*/
util.defineSecureProp( func, 'extend', function( props )
{
return extend( this, props );
});
}
/**
* Attaches implement method to the given function (class)
*
* Please see the implement() export of this module for more information.
*
* @param {function()} func function (class) to attach method to
*
* @return {undefined}
*/
function attachImplement( func )
{
util.defineSecureProp( func, 'implement', function()
{
return createImplement(
func,
Array.prototype.slice.call( arguments )
);
});
}