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easejs/lib/util/Global.js

121 lines
3.6 KiB
JavaScript

/**
* Global scope handling
*
* Copyright (C) 2014 Free Software Foundation, Inc.
*
* This file is part of GNU ease.js.
*
* ease.js is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// retrieve global scope; works with ES5 strict mode
(0,eval)( 'var _the_global=this' );
// prototype to allow us to augment the global scope for our own purposes
// without polluting the global scope
function _G() {}
_G.prototype = _the_global;
/**
* Provides access to and augmentation of global variables
*
* This provides a static method to consistently provide access to the
* object representing the global scope, regardless of environment. Through
* instantiation, its API permits augmenting a local object whose prototype
* is the global scope, providing alternatives to variables that do not
* exist.
*/
function Global()
{
// allows omitting `new` keyword, consistent with ease.js style
if ( !( this instanceof Global ) )
{
return new Global();
}
// allows us to extend the global object without actually polluting the
// global scope
this._global = new _G();
}
/**
* Provides consistent access to the global scope through all ECMAScript
* versions, for any root variable name, and works with ES5 strict mode.
*
* As an example, Node.js exposes the variable `root` to represent global
* scope, but browsers expose `window`. Further, ES5 strict mode will provde
* an error when checking whether `typeof SomeGlobalVar === 'undefined'`.
*
* @return {Object} global object
*/
Global.expose = function()
{
return _the_global;
};
Global.prototype = {
/**
* Provide a value for the provided global variable name if it is not
* defined
*
* A function returning the value to assign to NAME should be provided,
* ensuring that the alternative is never even evaluated unless it is
* needed.
*
* The global scope will not be polluted with this alternative;
* consequently, you must access the value using the `get` method.
*
* @param {string} name global variable name
* @param {function()} f function returning value to assign
*
* @return {Global} self
*/
provideAlt: function( name, f )
{
if ( typeof this._global[ name ] !== 'undefined' )
{
return;
}
this._global[ name ] = f();
return this;
},
/**
* Retrieve global value or provided alternative
*
* This will take into account values provided via `provideAlt`; if no
* alternative was provided, the request will be deleagated to the
* global variable NAME, which may or may not be undefined.
*
* No error will be thrown if NAME is not globally defined.
*
* @param {string} name global variable name
*
* @return {*} value associated with global variable NAME or
* its provided alternative
*/
get: function( name )
{
return this._global[ name ];
},
};
module.exports = Global;