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easejs/lib/VisibilityObjectFactory.js

246 lines
7.9 KiB
JavaScript

/**
* Contains visibility object factory
*
* Copyright (C) 2011, 2013, 2014 Free Software Foundation, Inc.
*
* This file is part of GNU ease.js.
*
* ease.js is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* XXX: tightly coupled
*/
var util = require( './util' );
/**
* Initializes visibility object factory
*
* The visibility object is the "magic" behind ease.js. This factory creates the
* object that holds the varying levels of visibility, which are swapped out and
* inherited depending on circumstance.
*
* @constructor
*/
module.exports = exports = function VisibilityObjectFactory()
{
// permit omitting 'new' keyword
if ( !( this instanceof exports ) )
{
// module.exports instead of exports because Closure Compiler seems to
// be confused
return new module.exports();
}
};
/**
* Sets up properties
*
* This includes all members (including private). Private members will be set up
* in a separate object, so that they can be easily removed from the mix. That
* object will include the destination object in the prototype, so that the
* access should be transparent. This object is returned.
*
* Properties are expected in the following format. Note that keywords are
* ignored:
* { public: { prop: [ value, { keyword: true } ] } }
*
* @param {Object} dest destination object
* @param {Object} properties properties to copy
* @param {Object=} methods methods to copy
*
* @return {Object} object containing private members and dest as prototype
*/
exports.prototype.setup = function setup( dest, properties, methods )
{
// create the private layer atop of the destination object
var obj = this._createPrivateLayer( dest, properties );
// initialize each of the properties for this instance to
// ensure we're not sharing references to prototype values
this._doSetup( dest, properties[ 'public' ] );
// Do the same for protected, but only if they do not exist already in
// public. The reason for this is because the property object is laid /atop/
// of the public members, meaning that a parent's protected members will
// take precedence over a subtype's overriding /public/ members. Uh oh.
this._doSetup( dest,
properties[ 'protected' ],
methods[ 'protected' ],
true
);
// then add the private parts
this._doSetup( obj, properties[ 'private' ], methods[ 'private' ] );
return obj;
};
/**
* Add an extra layer atop the destination object, which will contain the
* private members
*
* The object provided will be used as the prototype for the new private layer,
* so the provided object will be accessible on the prototype chain.
*
* Subtypes may override this method to alter the functionality of the private
* visibility object (e.g. to prevent it from being created).
*
* @param {Object} atop_of object to add private layer atop of
* @param {Object} properties properties
*
* @return {Object} private layer with given object as prototype
*/
exports.prototype._createPrivateLayer = function( atop_of, properties )
{
/** @constructor */
var obj_ctor = function() {};
obj_ctor.prototype = atop_of;
// we'll be returning an instance, so that the prototype takes effect
var obj = new obj_ctor();
// All protected properties need to be proxied from the private object
// (which will be passed as the context) to the object containing protected
// values. Otherwise, the protected property values would be set on the
// private object, making them inaccessible to subtypes.
this.createPropProxy( atop_of, obj, properties[ 'protected' ] );
return obj;
};
/**
* Set up destination object by copying over properties and methods
*
* The prot_priv parameter can be used to ignore both explicitly and
* implicitly public methods.
*
* @param {Object} dest destination object
* @param {Object} properties properties to copy
* @param {Object} methods methods to copy
* @param {boolean} prot_priv do not set unless protected or private
*
* @return {undefined}
*/
exports.prototype._doSetup = function(
dest, properties, methods, prot_priv
)
{
var hasOwn = Array.prototype.hasOwnProperty;
// copy over the methods
if ( methods !== undefined )
{
for ( var method_name in methods )
{
if ( hasOwn.call( methods, method_name ) )
{
var pre = dest[ method_name ],
kw = pre && pre.___$$keywords$$;
// If requested, do not copy the method over if it already
// exists in the destination object. Don't use hasOwn here;
// unnecessary overhead and we want to traverse any prototype
// chains. We do not check the public object directly, for
// example, because we need a solution that will work if a proxy
// is unsupported by the engine.
//
// Also note that we need to allow overriding if it exists in
// the protected object (we can override protected with
// protected). This is the *last* check to ensure a performance
// hit is incured *only* if we're overriding protected with
// protected.
if ( !prot_priv
|| ( pre === undefined )
|| ( kw[ 'private' ] || kw[ 'protected' ] )
)
{
dest[ method_name ] = methods[ method_name ];
}
}
}
}
// initialize private/protected properties and store in instance data
for ( var prop in properties )
{
if ( hasOwn.call( properties, prop ) )
{
dest[ prop ] = util.clone( properties[ prop ][ 0 ] );
}
}
}
/**
* Creates a proxy for all given properties to the given base
*
* The proxy uses getters/setters to forward all calls to the base. The
* destination object will be used as the proxy. All properties within props
* will be used proxied.
*
* To summarize: for each property in props, all gets and sets will be forwarded
* to base.
*
* Please note that this does not use the JS proxy implementation. That will be
* done in the future for engines that support it.
*
* @param {Object} base object to proxy to
* @param {Object} dest object to treat as proxy (set getters/setters on)
* @param {Object} props properties to proxy
*
* @return {Object} returns dest
*/
exports.prototype.createPropProxy = function( base, dest, props )
{
var hasOwn = Object.prototype.hasOwnProperty;
for ( var prop in props )
{
if ( !( hasOwn.call( props, prop ) ) )
{
continue;
}
( function( prop )
{
// just in case it's already defined, so we don't throw an error
dest[ prop ] = undefined;
// public properties, when set internally, must forward to the
// actual variable
Object.defineProperty( dest, prop, {
set: function( val )
{
base[ prop ] = val;
},
get: function()
{
return base[ prop ];
},
enumerable: true,
} );
} ).call( null, prop );
}
return dest;
};