/** * Tests core warning handlers * * Copyright (C) 2014 Mike Gerwitz * * This file is part of GNU ease.js. * * ease.js is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ if ( typeof console === 'undefined' ) console = undefined; require( 'common' ).testCase( { caseSetUp: function() { // XXX: this has global state this.Sut = this.require( 'warn' ); }, setUp: function() { this.stubwarn = this.Sut.Warning( Error( 'gninraw' ) ); }, /** * The log warning handler should log warnings to the console */ '`log\' warning handler logs messages to console': function() { var _self = this, logged = false; // mock console this.Sut.setConsole( { warn: function( message ) { // should prefix with `Warning: ' _self.assertEqual( ( 'Warning: ' + _self.stubwarn.message ), message ); logged = true; }, } ); // call handler with the warning this.Sut.handlers.log( this.stubwarn ); this.assertOk( logged, true, "Message should be logged to console" ); // restore console (TODO: will not be necessary once global state is // removed) this.Sut.setConsole( console ); }, /** * Some environments may not have a console reference, or they may not * have console.warn. In this case, we just want to make sure we don't * throw an error when attempting to invoke undefined, or access a * property of undefined. */ '`log\' warning handler handles missing console': function() { var Sut = this.Sut; // destroy it Sut.setConsole( undefined ); // attempt to log this.assertDoesNotThrow( function() { Sut.handlers.log( this.warnstub ); }, Error ); // restore console Sut.setConsole( console ); }, /** * Furthermore, an environment may implement console.log(), but not * console.warn(). By default, we use warn(), so let's ensure we can * fall back to log() if warn() is unavailable. */ '`log\' warning handler falls back to log if warn is missing': function() { var given = ''; this.Sut.setConsole( { log: function( message ) { given = message; } } ); // attempt to log this.Sut.handlers.log( this.stubwarn ); this.assertEqual( ( 'Warning: ' + this.stubwarn.message ), given, "Should fall back to log() and log proper message" ); // restore console this.Sut.setConsole( console ); }, /** * The throwError warning handler should throw the wrapped error as an * exception */ '`throwError\' warning handler throws wrapped error': function() { try { this.Sut.handlers.throwError( this.stubwarn ); } catch ( e ) { this.assertStrictEqual( e, this.stubwarn.getError(), "Wrapped exception should be thrown" ); return; } this.assertFail( "Wrapped exception should be thrown" ); }, /** * The 'dismiss' error handler is a pretty basic concept: simply do * nothing. We don't want to log, we don't want to throw anything, we * just want to pretend nothing ever happened and move on our merry way. * This is intended for use in production environments where such * warnings are expected to already have been worked out and would only * confuse/concern the user. */ '`dismiss\' warning handler does nothing': function() { var Sut = this.Sut; // destroy the console to ensure nothing is logged Sut.setConsole( undefined ); // no errors should occur because it should not do anything. this.assertDoesNotThrow( function() { Sut.handlers.dismiss( this.warnstub ); }, Error ); // restore console Sut.setConsole( console ); }, } );