I feel like I originally did this because older versions of node didn't like
relative paths (unless maybe the cwd wasn't in NODE_PATH). Regardless, it works
now, and this is cleaner.
Further, I noticed that __dirname didn't seem to be working properly with
browserify. While GNU ease.js does not make use of it (ease.js uses its own
scripts), other projects may.
This is an exciting performance optimization that seems to have eluded me
for a surprisingly long time, given that the realization was quite random.
ease.js accomplishes much of its work through a method wrapper---each and
every method definition (well, until now) was wrapped in a closure that
performed a number of steps, depending on the type of wrapper involved:
1. All wrappers perform a context lookup, binding to the instance's private
member object of the class that defined that particular method. (See
"Implementation Details" in the manual for more information.)
2. This context is restored upon returning from the call: if a method
returns `this', it is instead converted back to the context in which
the method was invoked, which prevents the private member object from
leaking out of a public interface.
3. In the event of an override, this.__super is set up (and torn down).
There are other details (e.g. the method wrapper used for method proxies),
but for the sake of this particular commit, those are the only ones that
really matter. There are a couple of important details to notice:
- Private members are only ever accessible from within the context of the
private member object, which is always the context when executing a
method.
- Private methods cannot be overridden, as they cannot be inherited.
Consequently:
1. We do not need to perform a context lookup: we are already in the proper
context.
2. We do not need to restore the context, as we never needed to change it
to begin with.
3. this.__super is never applicable.
Method wrappers are therefore never necessary for private methods; they have
therefore been removed.
This has some interesting performance implications. While in most cases the
overhead of method wrapping is not a bottleneck, it can have a strong impact
in the event of frequent method calls or heavily recursive algorithms. There
was one particular problem that ease.js suffered from, which is mentioned in
the manual: recursive calls to methods in ease.js were not recommended
because it
(a) made two function calls for each method call, effectively halving the
remaining call stack size, and
(b) tail call optimization could not be performed, because recursion
invoked the wrapper, *not* the function that was wrapped.
By removing the method wrapper on private methods, we solve both of these
problems; now, heavily recursive algorithms need only use private methods
(which could always be exposed through a protected or public API) when
recursing to entirely avoid any performance penalty by using ease.js.
Running the test cases on my system (your results may vary) before and after
the patch, we have:
BEFORE:
0.170s (x1000 = 0.0001700000s each): Declare 1000 anonymous classes with
private members
0.021s (x500000 = 0.0000000420s each): Invoke private methods internally
AFTER:
0.151s (x1000 = 0.0001510000s each): Declare 1000 anonymous classes with
private members
0.004s (x500000 = 0.0000000080s each): Invoke private methods internally
This is all the more motivation to use private members, which enforces
encapsulation; keep in mind that, because use of private members is the
ideal in well-encapsulated and well-factored code, ease.js has been designed
to perform best under those circumstances.
The concept of stacked traits already existed in previous commits, but until
now, mixins could not be stacked without some ugly errors. This also allows
mixins to be stacked atop of themselves, duplicating their effect. This
would naturally have limited use, but it's there.
This differs slightly from Scala. For example, consider this ease.js mixin:
C.use( T ).use( T )()
This is perfectly valid---it has the effect of stacking T twice. In reality,
ease.js is doing this:
- C' = C.use( T );
- new C'.use( T );
That is, it each call to `use' creates another class with T mixed in.
Scala, on the other hand, complains in this situation:
new C with T with T
will produce an error stating that "trait T is inherited twice". You can
work around this, however, by doing this:
class Ca extends T
new Ca with T
In fact, this is precisely what ease.js is doing, as mentioned above; the
"use.use" syntax is merely shorthand for this:
new C.use( T ).extend( {} ).use( T )
Just keep that in mind.
This will allow for additional processing before actually triggering the
warnings. For the sake of this commit, though, we just keep with existing
functionality.
This adds the `weak' keyword and permits abstract method definitions to
appear in the same definition object as the concrete implementation. This
should never be used with hand-written code---it is intended for code
generators (e.g. traits) that do not know if a concrete implementation will
be provided, and would waste cycles duplicating the property parsing that
ease.js will already be doing. It also allows for more concise code
generator code.
More generally, this was a problem with not recursing on *all* of the
visibility objects of the supertype's supertype; the public visibility
object was implicitly recursed upon through JavaScript's natural prototype
chain, so this only manifested itself with protected members.
On Sun, Dec 22, 2013 at 03:31:08AM -0500, Richard Stallman wrote:
> I hereby dub ease.js a GNU package, and you its maintainer.
>
> Please don't forget to mention prominently in the README file and
> other suitable documentation places that it is a GNU program.
This project was originally LGPLv+-licensed to encourage its use in a community
that is largely copyleft-phobic. After further reflection, that was a mistake,
as adoption is not the important factor here---software freedom is.
When submitting ease.js to the GNU project, it was asked if I would be willing
to relicense it under the GPLv3+; I agreed happily, because there is no reason
why we should provide proprietary software any sort of edge. Indeed, proprietary
JavaScript is a huge problem since it is automatically downloaded on the user's
PC generally without them even knowing, and is a current focus for the FSF. As
such, to remain firm in our stance against proprietary JavaScript, relicensing
made the most sense for GNU.
This is likely to upset current users of ease.js. I am not sure of their
number---I have only seen download counts periodically on npmjs.org---but I know
there are at least a small number. These users are free to continue using the
previous LGPL'd releases, but with the understanding that there will be no
further maintenance (not even bug fixes). If possible, users should use the
GPL-licensed versions and release their software as free software.
Here comes GNU ease.js.
Getters/setters did not get much attention during the initial development of
ease.js, simply because there was such a strong focus on pre-ES5
compatibility---ease.js was created for a project that strongly required it.
Given that, getters/setters were not used, since those are ES5 features. As
such, I find that two things have happened:
1. There was little incentive to provide a proper implementation; even though
I noticed the issues during the initial development, they were left
unresolved and were then forgotten about as the project lay dormant for a
while.
2. The project was dormant because it was working as intended (sure, there
are still things on the TODO-list feature-wise). Since getters/setters were
unused in the project for which ease.js was created, the bug was never
found and so never addressed.
That said, I now am using getters/setters in a project with ease.js and noticed
a very odd bug that could not be explained by that project's implementation.
Sure enough, it was an ease.js issue and this commit resolves it.
Now, there is more to be said about this commit. Mainly, it should be noted that
MemberBuilder.buildGetterSetter, when compared with its method counterpart
(buildMethod) is incomplete---it does not properly address overrides, the
abstract keyword, proxies or the possibility of method hiding. This is certainly
something that I will get to, but I want to get this fix out as soon as I can.
Since overriding ES5 getters/setters (rather than explicit methods) is more
likely to be a rarity, and since a partial fix is better than no fix, this will
likely be tagged immediately and a further fix will follow in the (hopefully
near) future.
(This is an interesting example of how glaring bugs manage to slip through the
cracks, even when the developer is initially aware of them.)
The concept of proxy methods will become an important, core concept in ease.js
that will provide strong benefits for creating decorators and proxies, removing
boilerplate code and providing useful metadata to the system. Consider the
following example:
Class( 'Foo',
{
// ...
'public performOperation': function( bar )
{
this._doSomethingWith( bar );
return this;
},
} );
Class( 'FooDecorator',
{
'private _foo': null,
// ...
'public performOperation': function( bar )
{
return this._foo.performOperation( bar );
},
} );
In the above example, `FooDecorator` is a decorator for `Foo`. Assume that the
`getValueOf()` method is undecorated and simply needs to be proxied to its
component --- an instance of `Foo`. (It is not uncommon that a decorator, proxy,
or related class will alter certain functionality while leaving much of it
unchanged.) In order to do so, we can use this generic, boilerplate code
return this.obj.func.apply( this.obj, arguments );
which would need to be repeated again and again for *each method that needs to
be proxied*. We also have another problem --- `Foo.getValueOf()` returns
*itself*, which `FooDecorator` *also* returns. This breaks encapsulation, so we
instead need to return ourself:
'public performOperation': function( bar )
{
this._foo.performOperation( bar );
return this;
},
Our boilerplate code then becomes:
var ret = this.obj.func.apply( this.obj, arguments );
return ( ret === this.obj )
? this
: ret;
Alternatively, we could use the `proxy' keyword:
Class( 'FooDecorator2',
{
'private _foo': null,
// ...
'public proxy performOperation': '_foo',
} );
`FooDecorator2.getValueOf()` and `FooDecorator.getValueOf()` both perform the
exact same task --- proxy the entire call to another object and return its
result, unless the result is the component, in which case the decorator itself
is returned.
Proxies, as of this commit, accomplish the following:
- All arguments are forwarded to the destination
- The return value is forwarded to the caller
- If the destination returns a reference to itself, it will be replaced with
a reference to the caller's context (`this`).
- If the call is expected to fail, either because the destination is not an
object or because the requested method is not a function, a useful error
will be immediately thrown (rather than the potentially cryptic one that
would otherwise result, requiring analysis of the stack trace).
N.B. As of this commit, static proxies do not yet function properly.
Ironic, considering the current refactoring (not yet committed) of MemberBuilder to split validation logic into MemberBuilderValidator was partially to be able to easily override the fallback logic. It's a useful refactoring nonetheless, but it could have waited.