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easejs/lib/class.js

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/**
* Contains basic inheritance mechanism
*
* Copyright (C) 2010 Mike Gerwitz
*
* This file is part of ease.js.
*
* ease.js is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* @author Mike Gerwitz
* @package core
*/
var util = require( './util' );
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/**
* Creates a class, inheriting either from the provided base class or the
* default base class
*
* @param {Object} base object to extend (extends Class by default)
*
* @return {Object} extended class
*/
exports.extend = function( base )
{
return extend.apply( this, arguments );
};
/**
* Determines whether the provided object is a class created through ease.js
*
* @param {Object} obj object to test
*
* @return {boolean} true if class (created through ease.js), otherwise false
*/
exports.isClass = function( obj )
{
obj = obj || {};
return ( obj.prototype instanceof Class )
? true
: false
;
};
/**
* Determines whether the provided object is an instance of a class created
* through ease.js
*
* @param {Object} obj object to test
*
* @return {boolean} true if instance of class (created through ease.js),
* otherwise false
*/
exports.isClassInstance = function( obj )
{
obj = obj || {};
return ( obj instanceof Class )
? true
: false;
};
/**
* Default class implementation
*
* @return undefined
*/
function Class() {};
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/**
* Creates extend function
*
* The 'extending' parameter is used to override the functionality of abstract
* class constructors, allowing them to be instantiated for use in a subclass's
* prototype.
*
* @param {boolean} extending whether a class is currently being extended
*
* @return {Function} extend function
*/
var extend = ( function( extending )
{
/**
* Mimics class inheritance
*
* This method will mimic inheritance by setting up the prototype with the
* provided base class (or, by default, Class) and copying the additional
* properties atop of it.
*
* The class to inherit from (the first argument) is optional. If omitted, the
* first argument will be considered to be the properties list.
*
* @return {Object} extended class
*/
return function extend()
{
// ensure we'll be permitted to instantiate abstract classes for the base
extending = true;
var args = Array.prototype.slice.call( arguments ),
props = args.pop() || {},
base = args.pop() || Class,
prototype = new base();
var properties = {},
abstract_methods = ( base.abstractMethods || [] ).slice();
util.propCopy( props, prototype, {
each: function( name, value )
{
// disallow use of our internal __initProps() method
if ( name === '__initProps' )
{
throw new Error( "__initProps is a reserved method" );
}
this.performDefault( name, value );
},
property: function( name, value )
{
properties[ name ] = value;
this.performDefault( name, value );
},
method: function( name, func, is_abstract )
{
var pre = prototype[ name ];
if ( ( pre === undefined ) && is_abstract )
{
abstract_methods.push( name );
}
this.performDefault( name, func, is_abstract );
},
methodOverride: function( name, pre, func )
{
return util.overrideMethod(
name, pre, func, abstract_methods
);
},
} );
abstract_methods = util.arrayShrink( abstract_methods );
// reference to the parent prototype (for more experienced users)
prototype.parent = base.prototype;
// set up the new class
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var new_class = createCtor( abstract_methods );
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setupProps( new_class, abstract_methods );
attachPropInit( prototype, properties );
new_class.prototype = prototype;
new_class.constructor = new_class;
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// lock down the new class (if supported) to ensure that we can't add
// members at runtime
util.freeze( new_class );
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// we're done with the extension process
extending = false;
return new_class;
};
/**
* Creates the constructor for a new class
*
* This constructor will call the __constructor method for concrete classes
* and throw an exception for abstract classes (to prevent instantiation).
*
* @param {Array.<string>} abstract_methods list of abstract methods
*
* @return {Function} constructor
*/
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function createCtor( abstract_methods )
{
// concrete class
if ( abstract_methods.length === 0 )
{
var args = null;
return function __self()
{
if ( !( this instanceof __self ) )
{
// store arguments to be passed to constructor and
// instantiate new object
args = arguments;
return new __self();
}
this.__initProps();
// call the constructor, if one was provided
if ( this.__construct instanceof Function )
{
// note that since 'this' refers to the new class (even
// subtypes), and since we're using apply with 'this', the
// constructor will be applied to subtypes without a problem
this.__construct.apply( this, ( args || arguments ) );
args = null;
}
};
}
// abstract class
else
{
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return function()
{
if ( !extending )
{
throw new Error( "Abstract classes cannot be instantiated" );
}
};
}
}
} )( false );
/**
* Sets up common properties for the provided function (class)
*
* @param {Function} func function (class) to set up
* @param {Array.<string>} abstract_methods list of abstract method names
*
* @return {undefined}
*/
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function setupProps( func, abstract_methods )
{
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attachAbstract( func, abstract_methods );
attachExtend( func );
}
/**
* Attaches __initProps() method to the class prototype
*
* The __initProps() method will initialize class properties for that instance,
* ensuring that their data is not shared with other instances (this is not a
* problem with primitive data types).
*
* The __initProps() method will also initialize any parent properties
* (recursive) to ensure that subtypes do not have a referencing issue, and
* subtype properties take precedence over those of the parent.
*
* @param {Object} prototype prototype to attach method to
* @param {Object} properties properties to initialize
*
* @return {undefined}
*/
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function attachPropInit( prototype, properties )
{
util.defineSecureProp( prototype, '__initProps', function()
{
// first initialize the parent's properties, so that ours will overwrite
// them
var parent_init = prototype.parent.__initProps;
if ( parent_init instanceof Function )
{
parent_init.call( this );
}
// initialize each of the properties for this instance to
// ensure we're not sharing prototype values
for ( prop in properties )
{
// initialize the value with a clone to ensure that they do
// not share references (and therefore, data)
this[ prop ] = util.clone( properties[ prop ] );
}
});
}
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/**
* Attaches isAbstract() method to the class
*
* @param {Function} func function (class) to attach method to
* @param {Array} methods abstract method names
*
* @return {undefined}
*/
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function attachAbstract( func, methods )
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{
var is_abstract = ( methods.length > 0 ) ? true: false;
/**
* Returns whether the class contains abstract methods (and is therefore
* abstract)
*
* @return {Boolean} true if class is abstract, otherwise false
*/
util.defineSecureProp( func, 'isAbstract', function()
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{
return is_abstract;
});
// attach the list of abstract methods to the class (make the copy of the
// methods to ensure that they won't be gc'd or later modified and screw up
// the value)
util.defineSecureProp( func, 'abstractMethods', methods );
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}
/**
* Attaches extend method to the given function (class)
*
* @param {Function} func function (class) to attach method to
*
* @return {undefined}
*/
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function attachExtend( func )
{
/**
* Shorthand for extending classes
*
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* This method can be invoked on the object, rather than having to call
* Class.extend( this ).
*
* @param {Object} props properties to add to extended class
*
* @return {Object} extended class
*/
util.defineSecureProp( func, 'extend', function( props )
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{
return extend( this, props );
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});
}